Search found 27 matches

by Ian
Mon Nov 13, 2023 12:33 am
Forum: The Dark Room
Topic: S-buffer: how the Model 3 handles anti-aliasing and translucency
Replies: 17
Views: 27757

Re: S-buffer: how the Model 3 handles anti-aliasing and translucency

Resolution is effectively halved for translucent polygons.

Is that really the case? You'd think we would be able to see that in video captures. I thought most early AA implementations basically just smoothed the edges of the polygons.
by Ian
Sun Nov 12, 2023 7:51 pm
Forum: The Dark Room
Topic: power edition bug
Replies: 9
Views: 19853

Re: power edition bug

I am not sure, I haven't dug that deep into it
just mostly noting the bug is here so we can look at it in the future :)
But yeah I suspect maybe jtag isn't working quite right
by Ian
Sun Nov 12, 2023 2:28 pm
Forum: The Dark Room
Topic: power edition bug
Replies: 9
Views: 19853

power edition bug

The lasers come out the wrong colour h/w https://i.imgur.com/6VccIwf.jpg supermodel https://i.imgur.com/abBEKUy.jpg I know roughly what the issue is. The lasers have lighting applied, and the backfaces apply negative lighting. Basically the lighting is not clamped so goes negative. Other parts of th...
by Ian
Fri Nov 10, 2023 11:35 am
Forum: The Catwalk
Topic: Model 3 official emulation on Yakuza games!
Replies: 23
Views: 39188

Re: Model 3 official emulation on Yakuza games!

The lighting is the 'same'. The lighting on the model3 is super simple, it's just the dot product of the light vs the normal. The issue is on the back faces the lighting can actually go negative and if you don't clamp it it can actually subtract from the ambient value, and that's what you see in Day...
by Ian
Fri Nov 10, 2023 7:06 am
Forum: The Catwalk
Topic: Model 3 official emulation on Yakuza games!
Replies: 23
Views: 39188

Re: Model 3 official emulation on Yakuza games!

I noticed some minor differences. In that scene when the guy closes the bonnet you can see a large nut in the middle of the view. In their version it's missing. In Supermodel it calculates the z range and expands it around the scene. The nut is drawn extremely close to the camera, so they must be us...
by Ian
Thu Nov 09, 2023 6:26 pm
Forum: The Catwalk
Topic: Sega Model 3 UI
Replies: 15
Views: 26342

Re: Sega Model 3 UI

great work Nuexzz :)
by Ian
Wed Nov 08, 2023 6:29 pm
Forum: The Catwalk
Topic: Welcome to the New Forums!
Replies: 22
Views: 109020

Re: Welcome to the New Forums!

I find it amazing after 20 years of dev we are still unlocking secrets to the hardware :) Although emulation is very close to perfect these days. I also find it quite amazing how much was worked out in the early days with literally nothing more than a dump of the games and a pdf description of the r...