Search found 97 matches

by Bart
Sat Dec 09, 2023 9:21 pm
Forum: The Catwalk
Topic: Living Room Setup with Mini PC (LaunchBox + Supermodel)
Replies: 2
Views: 14817

Re: Living Room Setup with Mini PC (LaunchBox + Supermodel)

That's awesome! I love Puzzle Bobble btw and Puyo Puyo. I wish I knew people who were into this stuff and wanted to play every now and then. Right now, I'm getting a serious craving for mid-90's PC games, namely Duke Nukem 3D, possibly because of the recent LGR video. I think when I'm back home for ...
by Bart
Thu Dec 07, 2023 6:29 pm
Forum: The Dark Room
Topic: power edition bug
Replies: 9
Views: 21270

Re: power edition bug

Are there still any polygon header bits whose function is unclear? I recently rehabilitated the polygon header debug tool.
by Bart
Sun Dec 03, 2023 11:27 pm
Forum: The Catwalk
Topic: minimum GPU needed for full frame rate?
Replies: 5
Views: 17069

Re: minimum GPU needed for full frame rate?

This is increasingly a hard question to answer. Minimum GPU specs are a moving target as the rendering engine becomes more accurate (at the expense of performance). I would say just grab a GTX 1080 or something but then saw the prices on NewEgg. Maybe a 1660? A discrete Nvidia GPU is strongly recomm...
by Bart
Sun Dec 03, 2023 1:56 am
Forum: The Catwalk
Topic: Welcome to the New Forums!
Replies: 22
Views: 121304

Re: Welcome to the New Forums!

I recall trying to update phpBB many years ago and at that point it wasn't working at all. I'm not sure if I have the old database files anymore.
by Bart
Sat Dec 02, 2023 5:23 pm
Forum: The Catwalk
Topic: Does the current download site remains the same?
Replies: 1
Views: 13773

Re: Does the current download site remains the same?

This is it for now.
by Bart
Sat Dec 02, 2023 1:12 am
Forum: The Dark Room
Topic: Front/rear balance via -balance no longer used?
Replies: 0
Views: 33600

Front/rear balance via -balance no longer used?

The audio code was updated some time ago to more accurately reflect the actual channels present and BalanceFrontRear/BalanceLeftRight were added. It looks like "Balance" is deprecated? I'd like to update the command line options if so. EDIT: never mind, it is used after all in SCSP.cpp. Bu...
by Bart
Thu Nov 30, 2023 11:00 pm
Forum: The Fitting Room
Topic: unable to load bitmap crosshair texture
Replies: 10
Views: 30117

Re: unable to load bitmap crosshair texture

No, my command prompt has been at home folder level, and running the executable by typing in its full path: /home/arcade/Supermodel/bin/supermodel Would that change the behavior somehow? Yes, if you issue this command from ~/ it would look in ~/Config, ~/Assets, etc., which don't exist. The working...
by Bart
Wed Nov 29, 2023 8:13 pm
Forum: The Fitting Room
Topic: unable to load bitmap crosshair texture
Replies: 10
Views: 30117

Re: unable to load bitmap crosshair texture

Where did you run it from? If you ran it from ~/Supermodel like this: bin/supermodel
Then it should use ~/Supermodel.
by Bart
Tue Nov 28, 2023 9:22 pm
Forum: The Fitting Room
Topic: unable to load bitmap crosshair texture
Replies: 10
Views: 30117

Re: unable to load bitmap crosshair texture

My knowledge of linux/unix standards is far from perfect, so the contributor that suggested this may be right. But to me it would seem easier to have it first look in the working folder from where the program was run? I am probably in the wrong in that I just left the executable in the spot that it...
by Bart
Tue Nov 28, 2023 3:00 am
Forum: The Fitting Room
Topic: unable to load bitmap crosshair texture
Replies: 10
Views: 30117

Re: unable to load bitmap crosshair texture

I had a couple more minutes tonight to play with this. Turns out that instead of just having the Assets folder in ~/supermodel where it was after compiling, the program was looking for it in ~/.local/share/supermodel. Figured this out by just running "supermodel" with no rom or other opti...