an error during scud race

Having technical difficulties with Supermodel? Last-minute wardrobe malfunction? Get help here.
Forum rules
Keep it classy!

  • No ROM requests or links.
  • Do not ask to be a play tester.
  • Do not ask about release dates.
  • No drama!

an error during scud race

Postby scd » Mon Jul 30, 2018 12:22 pm

hi. i got an error note during scud race. this is the note:


Opened C:\supermodel\supermodel\roms\scud.zip.
scud:
banked_crom: stride=zu, chunk size=zu, byte swap=8
mpr-19661.04, crc32=0x8e3fd241, offset=0x00000000
mpr-19660.03, crc32=0xd999c935, offset=0x00000002
mpr-19659.02, crc32=0xc47e7002, offset=0x00000004
mpr-19658.01, crc32=0xd523235c, offset=0x00000006
mpr-19665.08, crc32=0xf97c78f9, offset=0x01000000
mpr-19664.07, crc32=0xb9d11294, offset=0x01000002
mpr-19663.06, crc32=0xf6af1ca4, offset=0x01000004
mpr-19662.05, crc32=0x3c700eff, offset=0x01000006
mpr-19669.12, crc32=0xcdc43c61, offset=0x02000000
mpr-19668.11, crc32=0x0b4dd8d5, offset=0x02000002
mpr-19667.10, crc32=0xa8676799, offset=0x02000004
mpr-19666.09, crc32=0xb53dc97f, offset=0x02000006
crom: stride=zu, chunk size=zu, byte swap=8
epr-19734.20, crc32=0xbe897336, offset=0x00000000
epr-19733.19, crc32=0x6565e29a, offset=0x00000002
epr-19732.18, crc32=0x23e864bb, offset=0x00000004
epr-19731.17, crc32=0x3ee6447e, offset=0x00000006
driveboard_program: stride=zu, chunk size=zu, byte swap=1
epr-19338a.bin, crc32=0xc9fac464, offset=0x00000000
mpeg_music: stride=zu, chunk size=zu, byte swap=1
mpr-19603.57, crc32=0xb1b1765f, offset=0x00000000
mpr-19604.58, crc32=0x6ac85b49, offset=0x00200000
mpr-19605.59, crc32=0xbec891eb, offset=0x00400000
mpr-19606.60, crc32=0xadad46b2, offset=0x00600000
mpeg_program: stride=zu, chunk size=zu, byte swap=1
epr-19612.2, crc32=0x13978fd4, offset=0x00000000
sound_program: stride=zu, chunk size=zu, byte swap=1
epr-19692.21, crc32=0xa94f5521, offset=0x00000000
sound_samples: stride=zu, chunk size=zu, byte swap=1
mpr-19670.22, crc32=0xbd31cc06, offset=0x00000000
mpr-19671.24, crc32=0x8e8526ab, offset=0x00400000
vrom: stride=zu, chunk size=zu, byte swap=32
mpr-19672.26, crc32=0x588c29fd, offset=0x00000000
mpr-19673.27, crc32=0x156abaa9, offset=0x00000002
mpr-19674.28, crc32=0xc7b0f98c, offset=0x00000004
mpr-19675.29, crc32=0xff113396, offset=0x00000006
mpr-19676.30, crc32=0xfd852ead, offset=0x00000008
mpr-19677.31, crc32=0xc6ac0347, offset=0x0000000a
mpr-19678.32, crc32=0xb8819cfe, offset=0x0000000c
mpr-19679.33, crc32=0xe126c3e3, offset=0x0000000e
mpr-19680.34, crc32=0x00ea5cef, offset=0x00000010
mpr-19681.35, crc32=0xc949325f, offset=0x00000012
mpr-19682.36, crc32=0xce5ca065, offset=0x00000014
mpr-19683.37, crc32=0xe5856419, offset=0x00000016
mpr-19684.38, crc32=0x56f6ec97, offset=0x00000018
mpr-19685.39, crc32=0x42b49304, offset=0x0000001a
mpr-19686.40, crc32=0x84eed592, offset=0x0000001c
mpr-19687.41, crc32=0x776ce694, offset=0x0000001e
Runtime configuration:
GameXMLFile=Config/Games.xml
MultiThreaded=1
GPUMultiThreaded=1
PowerPCFrequency=30
MultiTexture=0
VertexShader=
FragmentShader=
VertexShaderFog=
FragmentShaderFog=
VertexShader2D=
FragmentShader2D=
EmulateSound=0
Balance=0
EmulateDSB=0
SoundVolume=100
MusicVolume=100
ForceFeedback=0
New3DEngine=1
XResolution=800
YResolution=600
FullScreen=0
WideScreen=0
VSync=1
Throttle=1
ShowFrameRate=0
Crosshairs=0
FlipStereo=0
InputSystem=dinput
DirectInputConstForceLeftMax=100
DirectInputConstForceRightMax=100
DirectInputSelfCenterMax=100
DirectInputFrictionMax=100
DirectInputVibrateMax=100
XInputConstForceThreshold=30
XInputConstForceMax=100
XInputVibrateMax=100
Outputs=none
InputStart1=KEY_1,JOY1_BUTTON9
InputStart2=KEY_2,JOY2_BUTTON9
InputCoin1=KEY_3,JOY1_BUTTON10
InputCoin2=KEY_4,JOY2_BUTTON10
InputServiceA=KEY_5
InputServiceB=KEY_7
InputTestA=KEY_6
InputTestB=KEY_8
InputJoyDown=KEY_DOWN,JOY1_DOWN
InputJoyDown2=JOY2_DOWN
InputJoyLeft=KEY_LEFT,JOY1_LEFT
InputJoyLeft2=JOY2_LEFT
InputJoyRight=KEY_RIGHT,JOY1_RIGHT
InputJoyRight2=JOY2_RIGHT
InputJoyUp=KEY_UP,JOY1_UP
InputJoyUp2=JOY2_UP
InputEscape=KEY_F,JOY1_BUTTON4
InputEscape2=JOY2_BUTTON4
InputGuard=KEY_D,JOY1_BUTTON3
InputGuard2=JOY2_BUTTON3
InputKick=KEY_S,JOY1_BUTTON2
InputKick2=JOY2_BUTTON2
InputPunch=KEY_A,JOY1_BUTTON1
InputPunch2=JOY2_BUTTON1
InputBeat=KEY_S,JOY1_BUTTON2
InputCharge=KEY_D,JOY1_BUTTON3
InputJump=KEY_F,JOY1_BUTTON4
InputShift=KEY_A,JOY1_BUTTON1
InputLongPass=KEY_S,JOY1_BUTTON2
InputLongPass2=JOY2_BUTTON2
InputShortPass=KEY_A,JOY1_BUTTON1
InputShortPass2=JOY2_BUTTON1
InputShoot=KEY_D,JOY1_BUTTON3
InputShoot2=JOY2_BUTTON3
InputSteering=KEY_0
InputSteeringLeft=KEY_LEFT
InputSteeringRight=KEY_RIGHT
InputBrake=KEY_DOWN
InputAccelerator=KEY_SPACE
InputGearShift1=KEY_Q,JOY1_BUTTON5
InputGearShift2=KEY_W,JOY1_BUTTON6
InputGearShift3=KEY_E,JOY1_BUTTON7
InputGearShift4=KEY_R,JOY1_BUTTON8
InputGearShiftN=KEY_T
InputVR1=KEY_A,JOY1_BUTTON1
InputVR2=KEY_S,JOY1_BUTTON2
InputVR3=KEY_D,JOY1_BUTTON3
InputVR4=KEY_F,JOY1_BUTTON4
InputViewChange=KEY_A,JOY1_BUTTON1
InputHandBrake=KEY_S,JOY1_BUTTON2
InputTwinJoyCrouch=KEY_R,JOY1_BUTTON2
InputTwinJoyForward=KEY_UP,JOY1_YAXIS_NEG
InputTwinJoyJump=KEY_E,JOY1_BUTTON1
InputTwinJoyReverse=KEY_DOWN,JOY1_YAXIS_POS
InputTwinJoyStrafeLeft=KEY_LEFT,JOY1_XAXIS_NEG
InputTwinJoyStrafeRight=KEY_RIGHT,JOY1_XAXIS_POS
InputTwinJoyTurnLeft=KEY_Q,JOY1_RXAXIS_NEG
InputTwinJoyTurnRight=KEY_W,JOY1_RXAXIS_POS
InputTwinJoyShot1=KEY_A,JOY1_BUTTON5
InputTwinJoyShot2=KEY_S,JOY1_BUTTON6
InputTwinJoyTurbo1=KEY_Z,JOY1_BUTTON7
InputTwinJoyTurbo2=KEY_X,JOY1_BUTTON8
InputAnalogJoyDown=KEY_DOWN
InputAnalogJoyLeft=KEY_LEFT
InputAnalogJoyRight=KEY_RIGHT
InputAnalogJoyUp=KEY_UP
InputAnalogJoyX=JOY_XAXIS,MOUSE_XAXIS
InputAnalogJoyY=JOY_YAXIS,MOUSE_YAXIS
InputAnalogJoyTrigger=KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON
InputAnalogJoyEvent=KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON
InputGunDown=KEY_DOWN
InputGunLeft=KEY_LEFT
InputGunRight=KEY_RIGHT
InputGunUp=KEY_UP
InputGunX=MOUSE_XAXIS,JOY1_XAXIS
InputGunX2=JOY2_XAXIS
InputGunY=MOUSE_YAXIS,JOY1_YAXIS
InputGunY2=JOY2_YAXIS
InputOffscreen=KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON
InputOffscreen2=JOY2_BUTTON2
InputTrigger=KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON
InputTrigger2=JOY2_BUTTON1
InputAutoTrigger=0
InputAutoTrigger2=0

Unable to map input Steering to [KEY_0] - switching to default [NONE].

OpenGL information:
Vendor : NVIDIA Corporation
Renderer : GeForce GT 710/PCIe/SSE2
Version : 4.6.0 NVIDIA 398.36
Shading Language Version : 4.60 NVIDIA
Maximum Vertex Array Size: 1048576 vertices
Maximum Texture Size : 16384 texels
Maximum Vertex Attributes: 16
Maximum Vertex Uniforms : 4096
Maximum Texture Img Units: 32

Audio device information:
Frequency: 44100
Channels: 2
Sample Format: 32784


what this could be? thanks.
scd
 
Posts: 37
Joined: Thu Jun 01, 2017 11:35 am

Return to The Fitting Room

Who is online

Users browsing this forum: No registered users and 2 guests

cron