Who needs SCUD Race on consoles since we have emulation?

Discuss Supermodel and your favorite Model 3 games. Show off your latest threads, this is the place to see and be seen.
Forum rules
Keep it classy!

  • No ROM requests or links.
  • Do not ask to be a play tester.
  • Do not ask about release dates.
  • No drama!

Who needs SCUD Race on consoles since we have emulation?

Postby ferrarifan » Wed Jul 04, 2018 11:18 pm

I like to say something. Yes we prefer our favorites at home but i don't think SEGA will ever release these games while MAME,Supermodel3,Model 2 Emulator,Demul,FBA,and more are still out there. I was thinking oh for crying out loud, emulation is our best hope. Hell,i'd rather play Lucky & Wild(One of my favorites) on MAME rather than waiting for 1000 years just to see the game ported to Consoles and DLC. I mean come on guys. Thank god for MAME and other Arcade emulation software because we can enjoy games especially some arcade games never released on platforms. Yes i know the Supermodel and Non Supermodel fans in the arcade scene wanted there favorites on current gen consoles.

I mean really. Just build a fast PC or buy an aftermarket Gaming PC, Download the emulator and the ROMS and enjoy. Is that simple. I have no complaints playing SCUD Race on my PC. I still enjoyed it to this day. Some gamers rather play games on real hardware(I actually only emulate arcade games, not console hardware since i own a bunch of consoles)because they think is illegal and glitchy. For me personally, I never use PCSX2,Dolphin,Demul(I only play arcade games like the Naomi)and other game console emulation because i already own the real hardware.

So what do you guys think? Should we keep complaining or turn the page to move on?
Last edited by ferrarifan on Thu Jul 05, 2018 9:54 am, edited 1 time in total.
User avatar
ferrarifan
 
Posts: 159
Joined: Sun Mar 29, 2015 7:38 pm

Re: Who needs SCUD Race on consoles since we have emulation?

Postby VirtuaHunter » Thu Jul 05, 2018 3:53 am

personally I don't like console emulation, I think it'is just an easy way for piracy.

But arcade is a different thing, cabinets numbers are very very limited compared to consoles, many units are literally destroyed every year as arcades closes, and we have all kind of issues, like suicide battery, faulty cabs, games cabs and spares that are really hard to find and very pricey etc.
A normal person can only hope to own one cabinet, maybe two...

So arcade emulation is the preservation of history, and I'll always give all my respect and gratitude to all the people in the arcade emulation community, that invest their time and money for saving a (huge) part of videogaming history and give everyone a chance to still play the games of our childhood.

Of course I'd like official console ports by Sega, for example I'm waiting since 1997 for Scud Race on console, I waited for it on Saturn, Dreamcast (where strangely never happened) and so on.
After X360 I gave up, but around that time Supermodel happened, and now that I finally have a good pc I can play Scud Race and all the other wonderful Model 3 games almost every day :D

Who knows, maybe in future Sega will use the work of Bart, Ian and the others for their official products (and if it happen I hope it will end in a better way than ElSemi Model 2, with just few official releases and an abandoned emulator as a result), meanwhile let's enjoy Supermodel as it evolve to reach perfection :)
User avatar
VirtuaHunter
 
Posts: 31
Joined: Tue Jan 30, 2018 6:47 am

Re: Who needs SCUD Race on consoles since we have emulation?

Postby Joaquim Gonçalves » Thu Jul 05, 2018 9:22 am

Who needs SCUD Race on consoles since we have emulation?
It's Sega's fault as usual.
For years was nothing and now it's remember to save old games. :roll:
Waiting...
User avatar
Joaquim Gonçalves
 
Posts: 477
Joined: Wed Dec 10, 2014 5:12 pm
Location: Portugal

Re: Who needs SCUD Race on consoles since we have emulation?

Postby ferrarifan » Thu Jul 05, 2018 9:48 am

VirtuaHunter wrote:personally I don't like console emulation, I think it'is just an easy way for piracy.

But arcade is a different thing, cabinets numbers are very very limited compared to consoles, many units are literally destroyed every year as arcades closes, and we have all kind of issues, like suicide battery, faulty cabs, games cabs and spares that are really hard to find and very pricey etc.
A normal person can only hope to own one cabinet, maybe two...

So arcade emulation is the preservation of history, and I'll always give all my respect and gratitude to all the people in the arcade emulation community, that invest their time and money for saving a (huge) part of videogaming history and give everyone a chance to still play the games of our childhood.

Of course I'd like official console ports by Sega, for example I'm waiting since 1997 for Scud Race on console, I waited for it on Saturn, Dreamcast (where strangely never happened) and so on.
After X360 I gave up, but around that time Supermodel happened, and now that I finally have a good pc I can play Scud Race and all the other wonderful Model 3 games almost every day :D

Who knows, maybe in future Sega will use the work of Bart, Ian and the others for their official products (and if it happen I hope it will end in a better way than ElSemi Model 2, with just few official releases and an abandoned emulator as a result), meanwhile let's enjoy Supermodel as it evolve to reach perfection :)
That's what i'm talking about.:) That's true. Arcades are dying because we have the new console technology that takes over and Arcades nowadays are becoming less popular in the states since we have PS4 and XBONE(Except Japan since is widely popular now ). You're right about one thing, Arcade operators experienced a lot of issues with technical problems to keep the game from booting for example. Some PCB's like the SEGA Hikaru is difficult to repair due to the board is designed poorly. I think Emulation is a key answer to save the Arcade industry so that can't stop. It should keep going. Plus,Manufactures lost most of the source codes and never back up software which that's a big problem. I'm glad MAME is making progress to keep our childhood alive.
User avatar
ferrarifan
 
Posts: 159
Joined: Sun Mar 29, 2015 7:38 pm

Re: Who needs SCUD Race on consoles since we have emulation?

Postby ferrarifan » Thu Jul 05, 2018 9:53 am

Joaquim Gonçalves wrote:Who needs SCUD Race on consoles since we have emulation?
It's Sega's fault as usual.
For years was nothing and now it's remember to save old games. :roll:
Most likely,SEGA isn't going to listen our request. But, no need to worry about it anymore. :)
User avatar
ferrarifan
 
Posts: 159
Joined: Sun Mar 29, 2015 7:38 pm

Re: Who needs SCUD Race on consoles since we have emulation?

Postby Toshiko » Fri Jul 06, 2018 2:15 pm

If they ever did make a console release (especially if it were a Model 3 compilation), I'd buy it. I liked the PS360 release of Daytona USA, and the Model 3 library deserves to be widely available and enjoyed.

At least I was able to get refunds for my pre-orders of Super GT and Daytona 2 for Dreamcast. I pre-ordered them (along with Virtua Fighter 3tb) in 1998, and was forced to concede that they'd never be a thing in 2001.
Toshiko
 
Posts: 116
Joined: Fri Mar 16, 2012 10:30 am

Re: Who needs SCUD Race on consoles since we have emulation?

Postby TheRealDise » Thu Aug 09, 2018 4:37 pm

1. Arcades are dying :o
2. Lots of people don't use emulators, which is also why SCUDR is less popular
3. Releasing SCUD Race on home systems would bring back popularity
4. ONLINE PLAY!!!!
Loading... Loading... Finished loading.
Code: Select all
I have a low FPS problem in the latest SVN. Help!! See my thread
User avatar
TheRealDise
 
Posts: 46
Joined: Thu Dec 01, 2016 11:20 am

Re: Who needs SCUD Race on consoles since we have emulation?

Postby MrThunderwing » Fri Aug 10, 2018 11:14 am

Fellas... I've long since resigned myself to the fact that Scud Race will never, ever, in a million years receive a modern day port, simply because of all the different licensed cars in it - Ferrari, Porsche, McLaren, Dodge, Renault, plus the fact the BPR Global GT Series went the way of the dinosaur in 1996. No way it's ever going to happen (and the irony of the fact I've got a Facebook page dedicated to getting the game ported is not lost on me). Not sure what's stopping Sega from porting Daytona USA 2 though, seeing as the original's still purchasable on the PSN and XBLA. Probably because they're too busy trying to force feed us yet another Megadrive collection for the millionth time or some similar shitty mobile phone games. Plus, they probably don't have anyone in-house actually capable of converting it now, seeing as how they just outsource most of their projects now.
User avatar
MrThunderwing
 
Posts: 493
Joined: Fri Sep 02, 2011 11:31 am
Location: Bristol, UK

Re: Who needs SCUD Race on consoles since we have emulation?

Postby Nickie » Mon Aug 13, 2018 10:15 am

SEGA is dead and their zombie keeps making awful decisions over and over .... they also ruined Sonic until some modder literally remade a whole engine from scratch for them, and EVEN then we're still waiting for Sonic3&Knuckles ....


if it were nintendo, we'd have a port of Daytona2 and scudrace on every home console that exists, and they'd be doing their best to cash-in on that past glory, it's a low effort / high return business deal ...

but again, nintendo is kind of letting their F-Zero licence rot anyway, their last masterpiece being developped by SEGA only hits the nail deeper :|


there seems to be some kind of curse on arcade racers ... and that infamous 90's arcade racer kickstarted game didn't help :'(

are we such a tiny niche? or are we simply not complaining loudly enough?
Nickie
 
Posts: 20
Joined: Wed Dec 13, 2017 7:28 am

Re: Who needs SCUD Race on consoles since we have emulation?

Postby Toshiko » Mon Aug 13, 2018 11:13 am

First problem is that console games aren't popular in Japan anymore.

Second problem is that (in my opinion, anyway) western arcade-style racing games are mostly terrible.

Third problem is that Sammy bought Sega and has control over where the money goes, which gutted most any prospects of innovation as they prefer to play it safe and not take any risks.

Fourth problem is Gran Turismo and Forza's success has made simulations the most attractive market to cater to.

Fifth problem is that mascot racers are more attractive than arcade; Mario Kart has always outsold F-Zero, and mascot battles have more to offer the casual/party crowd, as there's more to the games than just straight racing, while still being very accessible.

Nobody that mattered got hyped for Ridge Racer. Nobody bought Import Tuner Challenge (though not branding it as TXR was probably the biggest mistake). Outrun Online Arcade was only up for sale for a few months before Sega was forced to take it down. There are a whole slew of great arcade racers that either never got a home port, or only saw one in a dying Japanese market. It's a sad state for us, to be sure.
Toshiko
 
Posts: 116
Joined: Fri Mar 16, 2012 10:30 am

Next

Return to The Catwalk

Who is online

Users browsing this forum: No registered users and 7 guests