Flat shading

Technical discussion for those interested in Supermodel development and Model 3 reverse engineering. Prospective contributors welcome.
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Re: Flat shading

Postby Ian » Wed May 04, 2016 3:53 pm

I fixed the totally black grass in harley a while ago :)
MGM lion, I think it's lit by specular, at a guess. But supporting flat shading is the first step to fixing that bug
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Re: Flat shading

Postby LsrgcBath » Wed May 04, 2016 4:26 pm

Looking at the statue, I guess they wanted her to have an aspect of bright gold, specular can be a good catch. BTW, you have managed to unravel the mysteries of specular shading, it is very difficult to make it work?
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Re: Flat shading

Postby Ian » Wed May 04, 2016 4:37 pm

The maths to do it isn't too hard. Bart already had a pretty reasonable implementation in his shaders. I just don't know the correct bit to turn it on.
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