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Daytona USA 2 - Sound Effect on Incorrect Channel

PostPosted: Sun Jun 10, 2018 10:09 pm
by Teknix1
Hi, I've noticed there's a single sound effect that plays on the wrong side of stereo in Daytona USA 2 - BOTE. It's the the rubbing sound when hugging a wall, not the hit sound, but the one that plays in a loop if you keep driving against the wall. Rather easy to replicate. Every other car sound effect seems to play on the correct channel however.

I hope I haven't reported something that's been mentioned already... again.

Thanks

Re: Daytona USA 2 - Sound Effect on Incorrect Channel

PostPosted: Tue Jun 12, 2018 3:02 am
by Ian
actually no one has ever noticed that before (that I know)
will look into it at some point. In the middle of rewriting the frame buffer emulation for the m3

Re: Daytona USA 2 - Sound Effect on Incorrect Channel

PostPosted: Tue Jun 12, 2018 1:07 pm
by Teknix1
That's awesome. Hopefully your rewrite will also fix the weird pop in the attract mode song. It's always at the same spot, just when the high scores are displayed (I'm set to free mode, 27).