prototype games and littles changes (games.xml)

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Re: prototype games and littles changes (games.xml)

Postby Ian » Tue Jan 08, 2019 10:21 am

I made a mistake :)
I meant to say star wars uses inverted controls, not the lost world

Star wars uses a joy stick, and it's really common for flight games to use inverted controls
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Re: prototype games and littles changes (games.xml)

Postby Spindizzi » Wed Jan 09, 2019 12:06 am

Aaaah ok, ;)
for information, in swtrilgy games, the controls can be inverted (or not) in service menu setting the arcade cabinet type (deluxe cab, normal cab etc...)
I can't find this option in lost world
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Re: prototype games and littles changes (games.xml)

Postby Joaquim Gonçalves » Wed Jan 09, 2019 4:19 am

Thanks it help a little, but i still need a .dat or a .xml to read in my clrmamepro, because it help a lot more my organized set. Please if you can, or ask mame devs to change is database in the next version. ;) As we know mame today is open source now. Merci. :P
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Re: prototype games and littles changes (games.xml)

Postby Bart » Sat Jan 12, 2019 3:55 pm

Hey Spindizzi: I’ve fixed some things and will send you an email within the next 24 hours.
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