The first new Model 3 program in 17 years?

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Re: The first new Model 3 program in 17 years?

Postby Bart » Mon Sep 24, 2018 9:43 am

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Re: The first new Model 3 program in 17 years?

Postby Vasiliy Familiya » Mon Sep 24, 2018 6:37 pm



Thank you, but I'm afraid, I'll even so need a someone's help with input functions realisation in the game code.
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Re: The first new Model 3 program in 17 years?

Postby Bart » Tue Sep 25, 2018 9:38 pm

I don’t understand. How will you handle graphics (you’ll have to thoroughly understand Supermodel’s graphics emulation code)? Reading the controls should be one of the easiest things to figure out. It will get much more difficult after that.
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Re: The first new Model 3 program in 17 years?

Postby Vasiliy Familiya » Wed Sep 26, 2018 12:13 am

Bart wrote:How will you handle graphics (you’ll have to thoroughly understand Supermodel’s graphics emulation code)? Reading the controls should be one of the easiest things to figure out. It will get much more difficult after that.


Then, the only thing is left is to find somebody who can help us with a graphics and other difficultest parts of game code.
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Re: The first new Model 3 program in 17 years?

Postby Vasiliy Familiya » Mon Mar 11, 2019 7:49 am

Does Model 3 have joypad related memory mapped IO registers like NeoGeo's $10FD94~$10FEDD, and is it possible to create the include file similar to header file iside attached archive for own Model 3 program?

input.zip
(810 Bytes) Downloaded 94 times


P.S. The header file in archive is taken from DATlib graphics library for Neo-Geo SDK by Sebastian Mihai.
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Re: The first new Model 3 program in 17 years?

Postby Bart » Mon Mar 11, 2019 9:25 am

It does and you can find their address in Supermodel’s Model3.cpp. I’m confused by your request. If you intend to write code to run on Model 3, you ought to have the necessary C language and systems-level programming expertise to work this out. There are no Model 3 development libraries. You have to code to the hardware and write your own. Reading a register is trivial — it will be much more work to get graphics on the screen.
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