Cross Compilation errors

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Cross Compilation errors

Postby dmanlfc » Tue Dec 28, 2021 3:49 pm

Hi Dev team,

I'm getting errors compiling Supermodel using Buildroot when cross-compiling.
i.e. X86_64 system to Raspberry Pi4

The failures occur when getting to the Musashi 68K emulator part of the build.
Failures are with ELF - do you have any thoughts?
Let me know if you'd like some logs.

DMAN
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Re: Cross Compilation errors

Postby Bart » Sat Jan 01, 2022 5:47 pm

I know someone has managed to build Supermodel on Raspberry Pi but this isn't officially supported. Musashi should build just fine. You can try posting the logs here and I'll take a look but no guarantees I know how to get it working.
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Re: Cross Compilation errors

Postby cglev » Sun Jan 02, 2022 6:02 am

It's easier to build on the PI directly. i never had any issues other than the texture2dlod that needed changing to texture2d for new3d to run. That error wasnt important though as you can still use legacy3d and cant really use new3d on the PI due to poor performance anyway. Other than that it should build fine without modification.

If you want some of the games to be playable you'll need to do lots of tests. On certain levels, the in game effects will drop frames to single digits but give reasonable speed in others.
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