x-box contoller config

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x-box contoller config

Postby cable » Mon Apr 02, 2012 8:29 am

I've looked at the other threads covering this and followed your sugestions but I am struggling (Ive spent hours trying to get this to work). I'm trying to set it up for sw trilogy first since thats what i play the most. I cant get the controller to stop jumping when i move it in the direction i want the hair trigger to go and it jumps missing out half the screen. Im trying to get smooth allround the screen movement, like we get with the mouse. This is my config so far:

Supermodel Configuration File
;

[ Global ]

XResolution = 1152
YResolution = 864
FullScreen = 1
InputStart1 = "JOY1_BUTTON8"
InputStart2 = "KEY_2,JOY2_BUTTON9"
InputCoin1 = "KEY_5,JOY1_BUTTON10,JOY1_BUTTON7"
InputCoin2 = "KEY_4,JOY2_BUTTON10"
InputServiceA = "KEY_2"
InputServiceB = "KEY_7"
InputTestA = "KEY_6"
InputTestB = "KEY_8"
InputJoyDown = "KEY_DOWN,JOY1_DOWN,JOY1_YAXIS_POS"
InputJoyDown2 = "JOY2_DOWN"
InputJoyLeft = "KEY_LEFT,JOY1_LEFT,JOY1_XAXIS_NEG"
InputJoyLeft2 = "JOY2_LEFT"
InputJoyRight = "KEY_RIGHT,JOY1_RIGHT,JOY1_XAXIS_POS"
InputJoyRight2 = "JOY2_RIGHT"
InputJoyUp = "KEY_UP,JOY1_UP,JOY1_YAXIS_NEG"
InputJoyUp2 = "JOY2_UP"
InputEscape = "KEY_F,JOY1_BUTTON4,JOY1_BUTTON4"
InputEscape2 = "JOY2_BUTTON4"
InputGuard = "KEY_D,JOY1_BUTTON3,JOY1_BUTTON2"
InputGuard2 = "JOY2_BUTTON3"
InputKick = "KEY_S,JOY1_BUTTON2,JOY1_BUTTON1"
InputKick2 = "JOY2_BUTTON2"
InputPunch = "KEY_A,JOY1_BUTTON1,JOY1_BUTTON1,JOY1_BUTTON3"
InputPunch2 = "JOY2_BUTTON1"
InputBeat = "KEY_S,JOY1_BUTTON2,JOY1_ZAXIS_POS"
InputCharge = "KEY_D,JOY1_BUTTON3,JOY1_BUTTON6"
InputJump = "KEY_F,JOY1_BUTTON4,JOY1_BUTTON6"
InputShift = "KEY_A,JOY1_BUTTON1,JOY1_BUTTON5"
InputLongPass = "KEY_S,JOY1_BUTTON2,JOY1_BUTTON3"
InputLongPass2 = "JOY2_BUTTON2"
InputShortPass = "KEY_A,JOY1_BUTTON1,JOY1_BUTTON1"
InputShortPass2 = "JOY2_BUTTON1"
InputShoot = "KEY_D,JOY1_BUTTON3,JOY1_BUTTON2"
InputShoot2 = "JOY2_BUTTON3"
InputSteering = "JOY1_XAXIS"
InputSteeringLeft = "KEY_LEFT,JOY1_XAXIS_NEG"
InputSteeringRight = "KEY_RIGHT,JOY1_XAXIS_POS"
InputBrake = "KEY_DOWN,JOY1_DOWN,JOY1_ZAXIS_POS"
InputAccelerator = "KEY_UP,JOY1_UP,JOY1_BUTTON5"
InputGearShift1 = "KEY_Q,JOY1_BUTTON5,JOY1_BUTTON6"
InputGearShift2 = "KEY_W,JOY1_BUTTON6,JOY1_RZAXIS_POS"
InputGearShift3 = "KEY_E,JOY1_BUTTON7,JOY1_BUTTON4"
InputGearShift4 = "KEY_R,JOY1_BUTTON8,JOY1_BUTTON2"
InputGearShiftN = "KEY_T,JOY1_BUTTON3"
InputGearShiftDown = "JOY1_BUTTON4"
InputGearShiftUp = "JOY1_BUTTON1"
InputVR1 = "KEY_A,JOY1_BUTTON1"
InputVR2 = "KEY_S,JOY1_BUTTON2"
InputVR3 = "KEY_D,JOY1_BUTTON3"
InputVR4 = "KEY_F,JOY1_BUTTON4"
InputViewChange = "KEY_A,JOY1_BUTTON1"
InputHandBrake = "KEY_S,JOY1_BUTTON2"
InputTwinJoyCrouch = "KEY_R,JOY1_BUTTON2"
InputTwinJoyForward = "KEY_UP,JOY1_YAXIS_NEG"
InputTwinJoyJump = "KEY_E,JOY1_BUTTON1"
InputTwinJoyReverse = "KEY_DOWN,JOY1_YAXIS_POS"
InputTwinJoyStrafeLeft = "KEY_LEFT,JOY1_XAXIS_NEG"
InputTwinJoyStrafeRight = "KEY_RIGHT,JOY1_XAXIS_POS"
InputTwinJoyTurnLeft = "KEY_Q,JOY1_RXAXIS_NEG"
InputTwinJoyTurnRight = "KEY_W,JOY1_RXAXIS_POS"
InputTwinJoyShot1 = "KEY_A,JOY1_BUTTON5"
InputTwinJoyShot2 = "KEY_S,JOY1_BUTTON6"
InputTwinJoyTurbo1 = "KEY_Z,JOY1_BUTTON7"
InputTwinJoyTurbo2 = "KEY_X,JOY1_BUTTON8"
InputAnalogJoyDown = "KEY_DOWN"
InputAnalogJoyLeft = "KEY_LEFT"
InputAnalogJoyRight = "KEY_RIGHT"
InputAnalogJoyUp = "KEY_UP"
InputAnalogJoyX = "JOY_XAXIS,MOUSE_XAXIS"
InputAnalogJoyY = "JOY_YAXIS,MOUSE_YAXIS"
InputAnalogJoyTrigger = "KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON"
InputAnalogJoyEvent = "KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON"
InputGunDown = "KEY_DOWN,JOY1_YAXIS_POS"
InputGunLeft = "KEY_LEFT,JOY1_XAXIS_NEG"
InputGunRight = "KEY_RIGHT,JOY1_XAXIS_POS"
InputGunUp = "KEY_UP,JOY1_YAXIS_NEG"
InputGunX = "JOY1_XAXIS,JOY1_XAXIS"
InputGunX2 = "JOY2_XAXIS"
InputGunY = "JOY1_YAXIS,JOY1_YAXIS"
InputGunY2 = "JOY2_YAXIS"
InputOffscreen = "JOY1_BUTTON2,JOY1_BUTTON2,JOY1_BUTTON3"
InputOffscreen2 = "JOY2_BUTTON2"
InputTrigger = "JOY1_BUTTON1,JOY1_BUTTON1,JOY1_BUTTON1"
InputTrigger2 = "JOY2_BUTTON1"
InputAutoTrigger = 0
InputAutoTrigger2 = 0
InputJoy1XDeadZone = 1
InputTwinJoyLeft1 = "NONE"
InputTwinJoyLeft2 = "NONE"
InputTwinJoyRight1 = "NONE"
InputTwinJoyRight2 = "NONE"
InputTwinJoyUp1 = "NONE"
InputTwinJoyUp2 = "NONE"
InputTwinJoyDown1 = "NONE"
InputTwinJoyDown2 = "NONE"
InputGunLeft2 = "NONE"
InputGunRight2 = "NONE"
InputGunUp2 = "NONE"
InputGunDown2 = "NONE"

Any help or a copy of someones working config would be great :)
cable
 
Posts: 7
Joined: Sun Sep 25, 2011 6:26 am

Re: x-box contoller config

Postby nikdd » Mon Apr 02, 2012 9:01 am

cable wrote:I've looked at the other threads covering this and followed your sugestions but I am struggling (Ive spent hours trying to get this to work). I'm trying to set it up for sw trilogy first since thats what i play the most. I cant get the controller to stop jumping when i move it in the direction i want the hair trigger to go and it jumps missing out half the screen. Im trying to get smooth allround the screen movement, like we get with the mouse.


Hi cable,

I'm not quite sure I understand what you're describing. Do you mean the on-screen cursor jumps around when you're not touching the controller axes and/or the mouse or do you mean it jumps around when you are moving them? And when exactly does the cursor jump and miss out half of the screen? When you move the mouse or when you move the controller axes or both?

If you remove the MOUSE settings completely from your InputAnalogJoyX and InputAnalogJoyY inputs does this improve things for the controller?

Cheers, Nik.
nikdd
 
Posts: 180
Joined: Fri Sep 02, 2011 10:39 am
Location: London

Re: x-box contoller config

Postby cable » Tue Apr 03, 2012 10:01 am

Yep that did it thanks nik! :D
cable
 
Posts: 7
Joined: Sun Sep 25, 2011 6:26 am

Re: x-box contoller config

Postby nikdd » Wed Apr 04, 2012 2:04 am

cable wrote:Yep that did it thanks nik! :D


No problem - glad that fixes it :-) !
nikdd
 
Posts: 180
Joined: Fri Sep 02, 2011 10:39 am
Location: London


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