[Patch] Fixed Shading

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Re: [Patch] Fixed Shading

Postby HarryTuttle » Mon Nov 06, 2017 4:58 pm

Patch update for r676

- Fixed shading is actually set even for non-textured polygons.

(Left = Model 3, Right = Supermodel)
lam03.gif
lam03.gif (248.4 KiB) Viewed 4797 times

(Left = Model 3, Right = Supermodel)
lam04.gif
lam04.gif (247.59 KiB) Viewed 4797 times
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HarryTuttle
 
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Re: [Patch] Fixed Shading

Postby Ian » Mon Nov 06, 2017 5:05 pm

Harry your attention to detail, is incredible :)
It must be just the luminous polys on step 1.5 where it has no effect
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Re: [Patch] Fixed Shading

Postby HarryTuttle » Mon Nov 06, 2017 5:10 pm

Ian wrote:Harry your attention to detail, is incredible :)


Thanks! :)
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Re: [Patch] Fixed Shading

Postby scd » Tue Nov 07, 2017 10:24 am

Harry your attention to detail, is incredible
i will need to agree too ;)
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