Yes. The games run fullspeed with the wheel when force feedback is disabled in supermodel.Bart wrote:But to be clear, if you were to run using the wheel and disabling force feedback in Supermodel (not in the game), using (I think) -no-force-feedback (or setting ForceFeedback=0 in the ini file), it runs fine?
buttersoft wrote:Problem in my case turned out to be with GPU? Enabling the -legacy3d option from commandline makes the games run at full speed. Not FFb related, or at least i don't think so.
Errr, i think i'm having this slowdown as well. Someone else mentioned it might be a known issue to do with sprite loading or something? I'm using Daytona2PE for testing, and the game runs at full speed until the start line comes into view (while still on autodrive, near the start) and then the games chungs until i'm under that line, when it speeds up again, until i get around the next corner and the helicopter (maybe?) comes into view and it slows right down again.
I can't seem to disable force feedback to test that. I've got -no-force-feedback in the bat file, and also tried ForceFeedback=0 in the ini but neither seems to turn it off? wtf?
I am on an AMD gPU,and i tried using the intel integrated gpu to run the game, but it makes no difference.
Any ideas, or anything else i might try?
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