Sega Model 3 UI

Discuss Supermodel and your favorite Model 3 games. Show off your latest threads, this is the place to see and be seen.
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Re: Sega Model 3 UI

Postby rokfpoewrkcpoqwkcp » Sun May 30, 2021 12:42 pm

Lando wrote:According to MAME 0.232 set:
- vs299b does no longer exist, probably renamed to vs299j,
- xml file lacks support to vs29915, vs29915a and vs29915j,
- dayto2pe, srally2dx, swtrilgya and swtrilgyp are not sync.

Not sure if those issues could be fixed by editing the "Games.xml" file, either way thanks for this great tool, It's my go-to gui for this amazing model3 emu ;)




Use the official builds to guarantee your Games.xml and Supermodel.exe are up to date.

https://www.supermodel3.com/Download.html
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Re: Sega Model 3 UI

Postby Jenkins73 » Sun May 30, 2021 1:10 pm

These versions works!
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Re: Sega Model 3 UI

Postby PoloniumRain » Fri Jun 11, 2021 10:13 am

Hey nuexzz, just so you know, Sega Model 3 UI doesn't work well with High DPI displays. I've posted comparison pics below.

Everything functions ok, but many elements are not aligned properly, or they're too small or slightly messed up. The games list text isn't formatted quite as well either, and when i select a game that doesn't have a screenshot and i then select another game that has one, the screenshot is now too small and doesn't fit (shown in pic but i'm not sure if this one is DPI/scaling related).

When Windows 10 (and probably Win8) detects a HiDPI/high resolution display it will typically scale up everything. It does this so everything on the display doesn't look ridiculously small with such a high resolution. Even with a large 4K TV, Win10 will often set Windows Scaling to 300% by default (Settings > System > Display > Scale and Layout). Being as HiDPI is so common now i'd expect a lot of other people will run in to this issue. It's possible to override the program scaling by right clicking on the .exe and going to Properties > Compatibility > Change High DPI Settings > High DPI Scaling Override > System (Enhanced). This will make the UI render correctly, but it's not an ideal solution and shouldn't have to be done.

If you're using Visual Studio it has a DPI-awareness option, which might help.

Image
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Re: Sega Model 3 UI

Postby Atolm » Fri Jul 02, 2021 6:46 am

Hello, how do I pass cmd values through this UI? I'm using the FFB plugin and it asks for "-outputs=win" when launching a game -outputs=win.

Also, does anyone know how many degrees for wheel rotation those games employed? I've seen people using 270º around the 'net, but it seems a bit too little from what I can remember? I think they were 360º at least?

Thanks in advance.
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Re: Sega Model 3 UI

Postby kireol » Wed Aug 04, 2021 12:25 pm

I feel stupid.

Downloaded autohotkey and installed it
created new file and pasted code
double click it.

I get "The file Librrialconos.dlll is missing"

Google has never heard of that dll.
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Re: Sega Model 3 UI

Postby kireol » Thu Aug 05, 2021 1:57 pm

In case anyone gets the same error, I needed to update to the most current version of SM3UI before running the script.
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Re: Sega Model 3 UI

Postby scju » Tue Jan 25, 2022 8:45 pm

I found when using Sega Model 3 UI, the sound was fading away gradually in Kage's stage in Virtua Fighter 3.(tb). :roll:

At 0:38
https://youtu.be/QwKkz0EknPo?t=37
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Re: Sega Model 3 UI

Postby dvara82 » Mon Jan 31, 2022 5:01 am

hi there, could you please convert to a UWP app (https://www.windowscentral.com/how-conv ... top-bridge) & make it available for download ? I am asking because I would like to run this on my Xbox One console to make use of the powerful graphics. I already have Retoarch UWP app installed (https://www.youtube.com/watch?v=UGAjhjp8dnI) & it runs Naomi / Atomiswave / Dreamcast games very well. Thanks in advance !
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Re: Sega Model 3 UI

Postby Joaquim Gonçalves » Sun Feb 06, 2022 7:39 am

Please fix the name's on Supermodel UI Program.
Check MAME.

Fighting Vipers 2 with "?" is Japan.
Virtua Fighter 3 Team Battle with "?" is Japan, USA, Export, Asia
Cyber Troopers VIRTUAL ON - Oratorio Tangram with "?" is USA with Japanese textures or Location Test?
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Re: Sega Model 3 UI

Postby nuexzz.. » Thu Feb 10, 2022 1:55 am

dvara82 wrote:hi there, could you please convert to a UWP app (https://www.windowscentral.com/how-conv ... top-bridge) & make it available for download ? I am asking because I would like to run this on my Xbox One console to make use of the powerful graphics. I already have Retoarch UWP app installed (https://www.youtube.com/watch?v=UGAjhjp8dnI) & it runs Naomi / Atomiswave / Dreamcast games very well. Thanks in advance !

you can carry it? from what I understand ahk it only works on Windows, otherwise I could give you what you need... not much science here
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