Playing lost world with two mice

Having technical difficulties with Supermodel? Last-minute wardrobe malfunction? Get help here.
Forum rules
Keep it classy!

  • No ROM requests or links.
  • Do not ask to be a play tester.
  • Do not ask about release dates.
  • No drama!

Playing lost world with two mice

Postby kazumasan144 » Sun Jun 28, 2020 3:12 am

Hi,

I tried to set up the lost world game to play with two mice controls.
This is the settings in my config file when i launch the game in raw input.
InputGunX = "MOUSE1_XAXIS"
InputGunX2 = "MOUSE2_XAXIS"
InputGunY = "MOUSE1_YAXIS"
InputGunY2 = "MOUSE2_YAXIS"
InputOffscreen = "MOUSE1_RIGHT_BUTTON"
InputOffscreen2 = "MOUSE2_RIGHT_BUTTON"
InputTrigger = "MOUSE1_LEFT_BUTTON"
InputTrigger2 = "MOUSE2_LEFT_BUTTON"
InputAutoTrigger = 1
InputAutoTrigger2 = 1

Both player 1 and 2 cross trigger did not move according to either of the mice. May I please ask for some help/advice?
kazumasan144
 
Posts: 4
Joined: Sat May 30, 2020 1:34 am

Re: Playing lost world with two mice

Postby Spindizzi » Mon Jun 29, 2020 2:03 am

hi
I've checked this weeks ago, it works fine with 2 usb mouses

see here
http://www.supermodel3.com/Forum/viewtopic.php?f=3&t=1770&p=17007&hilit=lost+world#p16935
Spindizzi
 
Posts: 196
Joined: Thu Nov 17, 2016 8:55 am
Location: France

Re: Playing lost world with two mice

Postby kazumasan144 » Mon Jun 29, 2020 3:30 am

Hi,

What SVN are you using to play lost world?
kazumasan144
 
Posts: 4
Joined: Sat May 30, 2020 1:34 am

Re: Playing lost world with two mice

Postby Spindizzi » Tue Jun 30, 2020 1:09 am

re,

personnaly, I'm always running the last rev
if I'm not mistaken (I've checked again this morning):

if in your games.xml you have in lostworld section
Code: Select all
<input type="gun1" />
<input type="gun2" />

you need to set your controls in the lost world section of supermodel.ini
Code: Select all
; Light guns (Lost World)
InputGunLeft = "KEY_LEFT"               ; digital, move gun left
InputGunRight = "KEY_RIGHT"             ; digital, move gun right
InputGunUp = "KEY_UP"                   ; digital, move gun up
InputGunDown = "KEY_DOWN"               ; digital, move gun down
InputGunX = "MOUSE1_XAXIS,JOY1_XAXIS"    ; analog, full X axis
InputGunY = "MOUSE1_YAXIS,JOY1_YAXIS"    ; analog, full Y axis
InputTrigger = "KEY_A,JOY1_BUTTON1,MOUSE1_LEFT_BUTTON"
InputOffscreen = "KEY_S,JOY1_BUTTON2,MOUSE1_RIGHT_BUTTON"    ; point off-screen
InputAutoTrigger = 1                    ; automatic reload when off-screen
InputGunLeft2 = "KEY_J"
InputGunRight2 = "KEY_L"
InputGunUp2 = "KEY_I"
InputGunDown2 = "KEY_K"
InputGunX2 = "MOUSE2_XAXIS"
InputGunY2 = "MOUSE2_YAXIS"
InputTrigger2 = "MOUSE2_LEFT_BUTTON"
InputOffscreen2 = "MOUSE2_RIGHT_BUTTON"
InputAutoTrigger2 = 0


if you have this in your games.xml (always in the lostworld section)
Code: Select all
<input type="analog_gun1" />
<input type="analog_gun2" />

you need to set your controls in ocean hunter section
Code: Select all
; Analog guns (Ocean Hunter, LA Machineguns)
InputAnalogGunLeft = "KEY_LEFT"               ; digital, move gun left
InputAnalogGunRight = "KEY_RIGHT"             ; digital, move gun right
InputAnalogGunUp = "KEY_UP"                   ; digital, move gun up
InputAnalogGunDown = "KEY_DOWN"               ; digital, move gun down
InputAnalogGunX = "MOUSE1_XAXIS,JOY1_XAXIS"    ; analog, full X axis
InputAnalogGunY = "MOUSE1_YAXIS,JOY1_YAXIS"    ; analog, full Y axis
InputAnalogTriggerLeft = "KEY_A,JOY1_BUTTON1,MOUSE1_LEFT_BUTTON"
InputAnalogTriggerRight = "KEY_S,JOY1_BUTTON2,MOUSE1_RIGHT_BUTTON"
InputAnalogGunLeft2 = "NONE"
InputAnalogGunRight2 = "NONE"
InputAnalogGunUp2 = "NONE"
InputAnalogGunDown2 = "NONE"
InputAnalogGunX2 = "MOUSE2_XAXIS"
InputAnalogGunY2 = "MOUSE2_YAXIS"
InputAnalogTriggerLeft2 = "MOUSE2_LEFT_BUTTON"
InputAnalogTriggerRight2 = "MOUSE2_RIGHT_BUTTON"


hope this helps a little
Spindizzi
 
Posts: 196
Joined: Thu Nov 17, 2016 8:55 am
Location: France


Return to The Fitting Room

Who is online

Users browsing this forum: No registered users and 1 guest