by i3corejonny » Wed Oct 19, 2011 9:15 am
Supermodel v0.2a Error Log
--------------------------
Started as:
argv[0] = supermodel.exe
argv[1] = D:\PC game downloads\SEGA MODEL 3\supamodelv2,0\roms\swtrilgy.zip
argv[2] = -ppc-frequency=33
argv[3] = -res=800,600
argv[4] = -fullscreen
argv[5] = -show-fps
argv[6] = -frag-shader=Fragment_NoSpotlight.glsl
OpenGL information:
Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 2.1.0 - Build 8.15.10.2104
Shading Language Version: 1.20 - Intel Build 8.15.10.2104
Maximum Vertex Array Size: 1024 vertices
Maximum Texture Size: 4096 texels
Maximum Vertex Attributes: 16
Maximum Vertex Uniforms: 512
Program settings:
XResolution = 800
YResolution = 600
FullScreen = 1
Throttle = 1
ShowFrameRate = 1
InputSystem = dinput
FlipStereo = 0
DirectInputConstForceMax = 100
DirectInputSelfCenterMax = 100
DirectInputFrictionMax = 100
DirectInputVibrateMax = 100
XInputConstForceThreshold = 30
XInputConstForceMax = 100
XInputVibrateMax = 100
MultiThreaded = 1
PowerPCFrequency = 33
EmulateSound = 1
EmulateDSB = 1
SoundVolume = 100
MusicVolume = 100
ForceFeedback = 0
VertexShader =
FragmentShader = Fragment_NoSpotlight.glsl
Audio device information:
Frequency: 44100
Channels: 2
Sample Format: 32784
Static vertex buffer size: 61.42 MB
Dynamic vertex buffer size: 5.62 MB
Program terminated normally.