Problem with full screen

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Re: Problem with full screen

Postby ashes » Tue Mar 01, 2016 12:33 pm

XResolution = 1400
YResolution = 600
FullScreen = 1
WideScreen = 1

not zoom in anymore... but not native... a little bit blur...
any update fix?
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Re: Problem with full screen

Postby Bart » Tue Mar 01, 2016 10:00 pm

I don't think there is anything to fix. If you choose an unusual resolution, like 1400x600 (?), you'll get weird results. Choose what is native to your display. For my monitor, it's 1920x1080. The Model 3 resolution is 496x384 -- an aspect ratio that is much closer to square. Supermodel will match the aspect ratio by centering the display. For many games, you can extend the horizontal field-of-view with wide screen mode.
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Re: Problem with full screen

Postby ashes » Wed Mar 02, 2016 2:16 am

I just wonder how come daytona usa (not 2 , of course not this emu) can fullscreen , widescreen , and 1920x1080 , without zoom in issue , fully support 1920x1080.
I don't know computer language , I just hope someone good at it and help, thanks a lot.


When
XResolution = 496
YResolution = 384
FullScreen = 1
WideScreen = 0

It's zoom in.

When
XResolution = 496
YResolution = 384
FullScreen = 1
WideScreen = 0

It's zoom in.
Attachments
P1110765_3.JPG
1920x1080
P1110765_3.JPG (95.01 KiB) Viewed 10278 times
P1110764_3.JPG
496x384
P1110764_3.JPG (93.64 KiB) Viewed 10278 times
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Re: Problem with full screen

Postby Bart » Wed Mar 02, 2016 5:28 pm

This doesn't happen with Model 2 Emu or other programs? What about other OpenGL or SDL-based programs? I don't know how to explain this -- I've never seen it happen -- and I suspect it is related to your monitor or, maybe, your display drivers. Does your monitor allow you to adjust the horizontal and vertical size?
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Re: Problem with full screen

Postby ashes » Thu Mar 03, 2016 12:11 am

It's weird that...I press alt+tab back to window... and go to the game again... it fits the screen... :shock:

Forgot to thank you so much that you made this emulator so that I can play Daytona USA 2 again. Many thanks! 8-)
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Re: Problem with full screen

Postby Bart » Thu Mar 03, 2016 5:48 pm

Glad to hear it's working now!
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Re: Problem with full screen

Postby Joaquim Gonçalves » Sat Mar 12, 2016 3:59 pm

ashes wrote:It's weird that...I press alt+tab back to window... and go to the game again... it fits the screen... :shock:

Forgot to thank you so much that you made this emulator so that I can play Daytona USA 2 again. Many thanks! 8-)


Make sure you didn´t change anything throw the options from your Graphic Card.
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Re: Problem with full screen

Postby MDashK » Tue May 17, 2016 6:38 pm

I know this is an old post, but for those that face this issue in the future, the solution is simple:

Go to the Properties of the EXE file and disable the high PPP/DPI values option.

See image:

Image

Activate that, and it's fixed.
"The only thing necessary for lost data to prevail, is for good men to share nothing."
Alucard, Internet Bible 03:20:1997
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Re: Problem with full screen

Postby Bart » Tue May 17, 2016 6:50 pm

Nice. Thanks for following up!
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Re: Problem with full screen

Postby Shenmue is life » Sat Jan 04, 2020 6:35 pm

Got the same issue: my screen was slightly blurry or the window too big.

If you run Windows 10 with a scale more or less than 100%, you must go into the Windows properties of Supermodel.exe > Compatibility tab > Modify PPP/DPI values > Check "Override high DPI scaling" > Set "Application"

Same procedure if you use Model 2 Emulator.
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