Model 3 cheat database!

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Re: Model 3 cheat database!

Postby lum225jp » Sat Apr 07, 2012 5:55 am

Thanks to nuexzz who reminded me to make some save files.
Here are 3 save files for Daytona 2 BOTE playing with HORNET car in easy, normal and hard level courses respectively.
Just put them in the \supermodel\saves\ dir and rename to daytona2.st0, then press F7 to load.

https://docs.google.com/open?id=0B9fX-MZftQZhZWVrczNGVGZSWFdUR3NlUVVITGMwdw
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Re: Model 3 cheat database!

Postby Ultimatepump » Sat Apr 07, 2012 6:18 am

Here's what I dont understand. I was able to figure out how to find the values for ammo and health in Lost World. They work fine and I save them but anytime I start up again and load the table the cheats never work. I even tried to apply the offset and it does nothing.
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Re: Model 3 cheat database!

Postby lum225jp » Sat Apr 07, 2012 6:25 am

Ultimatepump wrote:Here's what I dont understand. I was able to figure out how to find the values for ammo and health in Lost World. They work fine and I save them but anytime I start up again and load the table the cheats never work. I even tried to apply the offset and it does nothing.



That's easy to explain. Some values are decided and remain unchanged, however, the others are limited by the core or are constantly checked and changed. That's why you can use a secret fighter from loading the save file, but you can't keep your vitality full without the aid of RAM-modifying softwares.
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Re: Model 3 cheat database!

Postby Ultimatepump » Sat Apr 07, 2012 6:32 am

Ok so what do I do to make the premade tables work from google code or my own? Do I need another program or each time I play do I have to search for new codes? Thanks for helping by the way.
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Re: Model 3 cheat database!

Postby nuexzz.. » Sat Apr 07, 2012 10:48 am

Ultimatepump wrote:Ok so what do I do to make the premade tables work from google code or my own? Do I need another program or each time I play do I have to search for new codes? Thanks for helping by the way.


out of curiosity to search Which resources used? Artmoney?
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Re: Model 3 cheat database!

Postby Ultimatepump » Sat Apr 07, 2012 11:32 am

Yes, this is the latest artmoney and I was trying to use the created tables on that google code page but no go.

Very frustrating. I'd it helps, I'm am using the x64 version of supermodel on a windows 7 machine.
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Re: Model 3 cheat database!

Postby Jiterdomer » Sat Apr 07, 2012 12:50 pm

I forgot to mention to you lum225jp, have you heard the Super Beginner related sounds in the regular Scud Race? Will you able to hack it so that I can see the changes of the Super Beginner Course and Cars before it was being modified for the Plus Version
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Re: Model 3 cheat database!

Postby Ultimatepump » Sat Apr 07, 2012 12:57 pm

so everyone else here just starts up supermodel, loads a table in artmoney and is good to go? WTF? Could it be the loader?
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Re: Model 3 cheat database!

Postby orimarc » Sat Apr 07, 2012 4:54 pm

lum225jp wrote:Thanks to nuexzz who reminded me to make some save files.
Here are 3 save files for Daytona 2 BOTE playing with HORNET car in easy, normal and hard level courses respectively.
Just put them in the \supermodel\saves\ dir and rename to daytona2.st0, then press F7 to load.

https://docs.google.com/open?id=0B9fX-MZftQZhZWVrczNGVGZSWFdUR3NlUVVITGMwdw


I tried the car out of curiosity, and this is my "review" of it:

IT SUCKS.

The top speed is 318 kph (drafting or not), and it SLOWS DOWN when drifting. I tried doing Turn 3 in the Beginner track and I went from 316 to 210 kph. Also, since it doesn't have the front-end grip of the Easy car, you have to drift. And if you try to do the classic 4-1-4 shift, it spins out.

Thanks for the saves, but it's an useless, USELESS car.
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Re: Model 3 cheat database!

Postby lum225jp » Sat Apr 07, 2012 10:46 pm

Jiterdomer wrote:I forgot to mention to you lum225jp, have you heard the Super Beginner related sounds in the regular Scud Race?



Yes, I found the bits related to course selection and it worked.

Course bit :
2856006
2856007

Easy course = 1
Normal course = 2
Hard course = 3


Super beginner course does exist, and its number is 0.
However, bad news is that this super beginner course is half-made one by AM2 and it causes nothing but crash.
I also tried course number 4, and the screen gone all black, which means no such course (super hard course).
Actually, course 0 is the MIX mode in Daytona 2 PE. I just proved it.
AM2 has planned to make course 0 in BOTE, but hadn't finished it.

What? You're talking about the Scud Race? ^_^
I found the wrong game, but the finding just shocked me...
Scud Race is a peculiar game. So far I haven't found any fuctional bit in it (except TIME and COIN).
Attachments
course 0.jpg
Super beginner course in Daytona 2 BOTE
course 0.jpg (47.94 KiB) Viewed 9028 times
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