Improved Model 2 Emulation in MAME?

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Improved Model 2 Emulation in MAME?

Postby Conversus W. Vans » Sat Mar 10, 2018 8:43 am

https://www.youtube.com/watch?v=_c7WH9tuVY8
From what I've heard, Virtua Fighter 2 and Motor Raid (in the link) are the only games marked as working as of now.
But it's good to see emulation of Model 2 on a different emulator since ElSemi's hasn't been updated for a few years (I am aware he works for SEGA). Nebula M2 is still the best emulator for many of Sega's 3D '90s classics though.
"We're cowboys on the freeway." - Masanori Takeuchi, 1997
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Re: Improved Model 2 Emulation in MAME?

Postby Ian » Sun Mar 11, 2018 11:12 am

it's nice to see mame actually improve arcade emulation :p
as apposed to tiger handhelds lol
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Re: Improved Model 2 Emulation in MAME?

Postby Mackie3009 » Sun Mar 11, 2018 1:07 pm

Never understood why they merged mame and mess...its now one big mess :lol:
Seriously though...i wish mame wasnt still using cpu and moved to gpu...im sure emulation progress would speed up significantly.
Them tiger handheld games are shocking :?
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Re: Improved Model 2 Emulation in MAME?

Postby Conversus W. Vans » Sun Mar 11, 2018 2:41 pm

Mackie3009 wrote:Never understood why they merged mame and mess...its now one big mess :lol:
Seriously though...i wish mame wasnt still using cpu and moved to gpu...im sure emulation progress would speed up significantly.
Them tiger handheld games are shocking :?


Ah, that might explain why the emulator is over 100MB in size now. Games like GTI Club have improved on speed on the previous version of MAME I used though.
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Re: Improved Model 2 Emulation in MAME?

Postby isamu » Tue Mar 13, 2018 12:34 am

Mackie3009 wrote:Never understood why they merged mame and mess...its now one big mess :lol:


It's one of the best, if not THE best decision they've made in the history of the emulator. Being able to load up one emulator application, giving universal access to not only all the arcade games of the 70's and 80's, but damn near all the console games of the 70's 80's and (some)90's is nothing short of a godsend. Was waiting for them to do this for years.

This however.....

Seriously though...i wish mame wasnt still using cpu and moved to gpu...im sure emulation progress would speed up significantly



...I couldn't agree with more.
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Re: Improved Model 2 Emulation in MAME?

Postby Ian » Tue Mar 13, 2018 5:25 am

I don't think using the GPU is needed in mame for the model2. Talking about a 25 year old system. Most pcs these days are dual and quad core. With regards to the model3 we aren't even emulating quad polys properly because this is very hard to do properly in hardware. A software solution is actually better suited for this.
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Re: Improved Model 2 Emulation in MAME?

Postby Mackie3009 » Tue Mar 13, 2018 6:01 am

isamu wrote:
Mackie3009 wrote:Never understood why they merged mame and mess...its now one big mess :lol:


It's one of the best, if not THE best decision they've made in the history of the emulator. Being able to load up one emulator application, giving universal access to not only all the arcade games of the 70's and 80's, but damn near all the console games of the 70's 80's and (some)90's is nothing short of a godsend. Was waiting for them to do this for years.

I can appreciate your opinion but to me, mame is mame and mess was mess.
I only want to play arcade games.
When a new release comes out every month i have to sift through a load of stuff that i dont care about.
I used to keep my romset up to date but now i cant be bothered due to all the extra stuff i dont need.
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Re: Improved Model 2 Emulation in MAME?

Postby VirtuaHunter » Tue Mar 13, 2018 7:10 am

I'm not an expert of Mame but from what I have seen during the years, emulation progress was always very slow, especially because they try to emulate everything, and many things are left incomplete.
Adding more console systems could only slow even more the arcade emulation, and I think arcade should be a priority since they are the most endangered hardware.
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Re: Improved Model 2 Emulation in MAME?

Postby SailorSat » Wed Mar 28, 2018 3:19 am

Don't underestimate the power of community.

MAME now covers so many systems, that a whole army of people can work on different things at the same time.
Eventually, some of the components used in an arcade system are also used in a home console and vice versa - Like the Dreamcast and the Naomi.

There are several people who don't care about consoles or arcade platforms either, but focus on getting a single chip working "correctly". (which isn't an easy task tbh)

*EDIT*
also, to get stuff done acurately, a gpu doesn't help. you'll need to understand how stuff works first.
once you get a basic understanding you can then try to get stuff done by the gpu instead, to save cpu time. (like matrix calculations and texture mapping etc.)
but even then there are subtile differences on how stuff comes out. (and why images rendered by ati cards don't look like the the ones rendered on nvidia)

also note that not every platform uses the same apis - sure there is opengl basicaly everywhere but in many cases advanced stuff is rather dependand on "vendor specific" extensions.
for the same reason there is still no generic force feedback support in cross-platform games.
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Re: Improved Model 2 Emulation in MAME?

Postby Joaquim Gonçalves » Wed Mar 28, 2018 1:33 pm

Mackie3009 wrote:Never understood why they merged mame and mess...its now one big mess :lol:
Seriously though...i wish mame wasnt still using cpu and moved to gpu...im sure emulation progress would speed up significantly.
Them tiger handheld games are shocking :?


Download Arcade UI and be happy. ;)
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