Newbie and new releases R787

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Newbie and new releases R787

Postby vartech » Thu Apr 02, 2020 7:07 pm

I was using the old Supermodel from the website and things ran but slow so I saw this website which is awesome. I downloaded r787 and replaced the files in my folder now everygame I launch gives me
Supermodel has encontered an error. see example below

Supermodel v0.3a-WIP Error Log
------------------------------

Started as:
argv[0] = C:\Hyperspin\Emulators\Supermodel_0.2a_Win64\Supermodel.exe
argv[1] = C:\ROMS\Model 3\fvipers2.zip
argv[2] = -fullscreen
argv[3] = -ppc-frequency=50
argv[4] = -no-throttle
argv[5] = -input-system=dinput
argv[6] = -force-feedback

Opened C:\ROMS\Model 3\fvipers2.zip.
fvipers2:
banked_crom: stride=zu, chunk size=zu, byte swap=8
mpr-20563.4, crc32=0x999848ac, offset=0x00000000
mpr-20562.3, crc32=0x96e4942e, offset=0x00000002
mpr-20561.2, crc32=0x38a0f112, offset=0x00000004
mpr-20560.1, crc32=0xb0f6584d, offset=0x00000006
mpr-20567.8, crc32=0x80f4eba7, offset=0x01000000
mpr-20566.7, crc32=0x2901883b, offset=0x01000002
mpr-20565.6, crc32=0xd6bbe638, offset=0x01000004
mpr-20564.5, crc32=0xbe69fca0, offset=0x01000006
mpr-20571.12, crc32=0x40b459af, offset=0x02000000
mpr-20570.11, crc32=0x2c0d91fc, offset=0x02000002
mpr-20569.10, crc32=0x136c014f, offset=0x02000004
mpr-20568.9, crc32=0xff23cf1c, offset=0x02000006
mpr-20575.16, crc32=0xebc99d8a, offset=0x03000000
mpr-20574.15, crc32=0x68567771, offset=0x03000002
mpr-20573.14, crc32=0xe0dee793, offset=0x03000004
mpr-20572.13, crc32=0xd4a41a0b, offset=0x03000006
crom: stride=zu, chunk size=zu, byte swap=8
epr-20599a.20, crc32=0x9df02ab9, offset=0x00000000
epr-20598a.19, crc32=0x87bd070f, offset=0x00000002
epr-20597a.18, crc32=0x6fcee322, offset=0x00000004
epr-20596a.17, crc32=0x969ab801, offset=0x00000006
sound_program: stride=zu, chunk size=zu, byte swap=1
epr-20600a.21, crc32=0xf0e7db7e, offset=0x00000000
sound_samples: stride=zu, chunk size=zu, byte swap=1
mpr-20576, crc32=0x1eeb540b, offset=0x00000000
mpr-20578, crc32=0xd222f2d4, offset=0x00400000
mpr-20577, crc32=0x3b236187, offset=0x00800000
mpr-20579, crc32=0x08788436, offset=0x00c00000
vrom: stride=zu, chunk size=zu, byte swap=32
mpr-20580.26, crc32=0x6d42775e, offset=0x00000000
mpr-20581.27, crc32=0xac9eec04, offset=0x00000002
mpr-20582.28, crc32=0xb202f7bd, offset=0x00000004
mpr-20583.29, crc32=0x0d6d508a, offset=0x00000006
mpr-20584.30, crc32=0xeccf4de6, offset=0x00000008
mpr-20585.31, crc32=0xb383f4e5, offset=0x0000000a
mpr-20586.32, crc32=0xe7cd5dfb, offset=0x0000000c
mpr-20587.33, crc32=0xe2b2abe1, offset=0x0000000e
mpr-20588.34, crc32=0x84f4162d, offset=0x00000010
mpr-20589.35, crc32=0x4e653d02, offset=0x00000012
mpr-20590.36, crc32=0x527049be, offset=0x00000014
mpr-20591.37, crc32=0x3be20243, offset=0x00000016
mpr-20592.38, crc32=0xd7985b28, offset=0x00000018
mpr-20593.39, crc32=0xe670c4d3, offset=0x0000001a
mpr-20594.40, crc32=0x35578240, offset=0x0000001c
mpr-20595.41, crc32=0x1d4a2cad, offset=0x0000001e
Runtime configuration:
GameXMLFile=Config/Games.xml
InitStateFile=
MultiThreaded=1
GPUMultiThreaded=1
PowerPCFrequency=50
MultiTexture=0
VertexShader=
FragmentShader=
VertexShaderFog=
FragmentShaderFog=
VertexShader2D=
FragmentShader2D=
EmulateSound=1
Balance=0
EmulateDSB=1
SoundVolume=100
MusicVolume=100
ForceFeedback=1
New3DEngine=1
QuadRendering=0
XResolution=640
YResolution=480
FullScreen=1
WideScreen=0
Stretch=0
VSync=1
Throttle=0
ShowFrameRate=1
Crosshairs=0
FlipStereo=0
InputSystem=dinput
DirectInputConstForceLeftMax=100
DirectInputConstForceRightMax=100
DirectInputSelfCenterMax=100
DirectInputFrictionMax=100
DirectInputVibrateMax=100
XInputConstForceThreshold=30
XInputConstForceMax=100
XInputVibrateMax=100
EmulateNet=0
Outputs=none
Vsync=0
InputStart1=KEY_1,JOY1_BUTTON9
InputStart2=KEY_2,JOY2_BUTTON9
InputCoin1=KEY_3,JOY1_BUTTON10
InputCoin2=KEY_4,JOY2_BUTTON10
InputServiceA=KEY_5
InputServiceB=KEY_7
InputTestA=KEY_6
InputTestB=KEY_8
InputJoyDown=KEY_DOWN,JOY1_DOWN
InputJoyDown2=JOY2_DOWN
InputJoyLeft=KEY_LEFT,JOY1_LEFT
InputJoyLeft2=JOY2_LEFT
InputJoyRight=KEY_RIGHT,JOY1_RIGHT
InputJoyRight2=JOY2_RIGHT
InputJoyUp=KEY_UP,JOY1_UP
InputJoyUp2=JOY2_UP
InputEscape=KEY_F,JOY1_BUTTON4
InputEscape2=JOY2_BUTTON4
InputGuard=KEY_D,JOY1_BUTTON3
InputGuard2=JOY2_BUTTON3
InputKick=KEY_S,JOY1_BUTTON2
InputKick2=JOY2_BUTTON2
InputPunch=KEY_A,JOY1_BUTTON1
InputPunch2=JOY2_BUTTON1
InputBeat=KEY_S,JOY1_BUTTON2
InputCharge=KEY_D,JOY1_BUTTON3
InputJump=KEY_F,JOY1_BUTTON4
InputShift=KEY_A,JOY1_BUTTON1
InputLongPass=KEY_S,JOY1_BUTTON2
InputLongPass2=JOY2_BUTTON2
InputShortPass=KEY_A,JOY1_BUTTON1
InputShortPass2=JOY2_BUTTON1
InputShoot=KEY_D,JOY1_BUTTON3
InputShoot2=JOY2_BUTTON3
InputSteering=JOY1_XAXIS
InputSteeringLeft=KEY_LEFT
InputSteeringRight=KEY_RIGHT
InputBrake=KEY_DOWN,JOY1_DOWN
InputAccelerator=KEY_UP,JOY1_UP
InputGearShift1=KEY_Q,JOY1_BUTTON5
InputGearShift2=KEY_W,JOY1_BUTTON6
InputGearShift3=KEY_E,JOY1_BUTTON7
InputGearShift4=KEY_R,JOY1_BUTTON8
InputGearShiftN=KEY_T
InputVR1=KEY_A,JOY1_BUTTON1
InputVR2=KEY_S,JOY1_BUTTON2
InputVR3=KEY_D,JOY1_BUTTON3
InputVR4=KEY_F,JOY1_BUTTON4
InputViewChange=KEY_A,JOY1_BUTTON1
InputHandBrake=KEY_S,JOY1_BUTTON2
InputTwinJoyCrouch=KEY_R,JOY1_BUTTON2
InputTwinJoyForward=KEY_UP,JOY1_YAXIS_NEG
InputTwinJoyJump=KEY_E,JOY1_BUTTON1
InputTwinJoyReverse=KEY_DOWN,JOY1_YAXIS_POS
InputTwinJoyStrafeLeft=KEY_LEFT,JOY1_XAXIS_NEG
InputTwinJoyStrafeRight=KEY_RIGHT,JOY1_XAXIS_POS
InputTwinJoyTurnLeft=KEY_Q,JOY1_RXAXIS_NEG
InputTwinJoyTurnRight=KEY_W,JOY1_RXAXIS_POS
InputTwinJoyShot1=KEY_A,JOY1_BUTTON5
InputTwinJoyShot2=KEY_S,JOY1_BUTTON6
InputTwinJoyTurbo1=KEY_Z,JOY1_BUTTON7
InputTwinJoyTurbo2=KEY_X,JOY1_BUTTON8
InputAnalogJoyDown=KEY_DOWN
InputAnalogJoyLeft=KEY_LEFT
InputAnalogJoyRight=KEY_RIGHT
InputAnalogJoyUp=KEY_UP
InputAnalogJoyX=JOY_XAXIS,MOUSE_XAXIS
InputAnalogJoyY=JOY_YAXIS,MOUSE_YAXIS
InputAnalogJoyTrigger=KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON
InputAnalogJoyEvent=KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON
InputGunDown=KEY_DOWN
InputGunLeft=KEY_LEFT
InputGunRight=KEY_RIGHT
InputGunUp=KEY_UP
InputGunX=MOUSE_XAXIS,JOY1_XAXIS
InputGunX2=JOY2_XAXIS
InputGunY=MOUSE_YAXIS,JOY1_YAXIS
InputGunY2=JOY2_YAXIS
InputOffscreen=KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON
InputOffscreen2=JOY2_BUTTON2
InputTrigger=KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON
InputTrigger2=JOY2_BUTTON1
InputAutoTrigger=0
InputAutoTrigger2=0
vartech
 
Posts: 2
Joined: Thu Apr 02, 2020 6:21 pm

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