Who needs SCUD Race on consoles since we have emulation?

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Re: Who needs SCUD Race on consoles since we have emulation?

Postby VirtuaHunter » Thu Aug 16, 2018 8:34 am

arcade racing as a genre is totally dead.
Now there are only the pseudo arcade open world racer (F Horizon or The Crew) or the simulation games (GT, Forza), both terrible genres.
Even the last good arcade circuit racer, Driveclub, died.

In this scenario we can't blame Sega when it's all the industry that abandoned an entire genre.
On the contrary Sega stll try in the arcades, with new Initial D or the new Sega world driver championship that looks very promising, but both will never receive a console port.

The only hope for Scud Race and Daytona USA 2 would be a Model 3 compilations for consoles, but after the fail of model 2 collection initiative (that failed because it was done in a wrong way, by selling each game separately, digital and at a high price) I don't think they will ever try with even more obscure arcade systems like model 3, system 32 and others.

So in the end emulation is the only way.
That doen't mean that I give up on official ports, I'll be the first to buy an official port of any previously unreleased Sega arcade game, but until then...
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby LeSpank » Thu Aug 16, 2018 1:21 pm

This thread is making me :cry:
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby Toshiko » Thu Aug 16, 2018 2:00 pm

I'm not really a fan of the open world games, but I still enjoy sims. Well, some of them, anyway; I always wonder about people who think Gran Turismo is realistic, but I'd still take GT over anything with 'Need For Speed' in the title.

I'd love to have all those arcade racers come home, especially when there are so many that aren't even emulated yet. It's a travesty that they aren't at least available as DLC packs in a game suite a la Game Room or Sega Mega Drive & Genesis Classics on Steam.
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby MrThunderwing » Sat Aug 18, 2018 2:45 am

I've never got the open world thing either. I really enjoyed the old Burnout games, but I couldn't get into Burnout Paradise, because the fact you're having to squint at the mini map to see where you're supposed to be going the whole time made it feel like I was playing something like GTA V rather than an arcade racer. I never understood the love for Paradise, I absolutely hated it. I'm still holding out hope that the 90's arcade Racer (or 90's Super GP or whatever it's called now) will eventually limp out on a system at eventually.
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby Toshiko » Sat Aug 18, 2018 7:16 am

I was really mad when EA bought Criterion; I've been boycotting EA since the early 2000s when Larry Probst said in an interview with Next-Generation, "we can afford to put out bad games; people will still buy them, because they're from EA." My love for Burnout was not greater than my hatred for EA. I have not given EA a penny since, and they've only gotten worse as time goes by.

I did play Burnout 3 and Revenge at a friend's place, and I got Paradise for free somehow... I don't even remember how. But I had the same opinion - it's just not nearly as fun as the older games.
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby MrThunderwing » Sat Aug 18, 2018 8:57 am

Toshiko wrote: I got Paradise for free somehow... I don't even remember how. But I had the same opinion - it's just not nearly as fun as the older games.


Probably the same way I did, it was available as a PS+ game after Sony got hacked and gave PS3 owners a month's free PS+ membership as a sweetener. I didn't keep the PS+ membership so I only got to play it for that month. Really didn't feel I was missing out afterwards... Shame I've had to get PS+ now for the PS4 :( but at least it's not too expensive. I'm totally with you on the 'Fuck EA' thing. I've got both the Star Wars Battlefront games, but I'm not planning on buying any EA stuff ever again after the squandered single player potential these games represent.
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby Toshiko » Sat Aug 18, 2018 12:01 pm

Nah - I immediately and permanently took my PS3 offline when Sony got hacked. I was paying for PS+ before then, and have a fair amount of PSN titles I paid for, but I immediately changed all my info, went out and got new bank and credit accounts, and never looked back. My free version of Paradise is on Steam, and I can't remember if it came free with some sort of PC hardware or what, I just know I didn't deliberately pay for it.

I don't yet have a PS4, and only have an Xbone because I was given one as a gift. I do keep Xbox Live just for its included four games per month, but the vast majority of what I play is on PC these days. We do have two DualShock 4 controllers, though - its d-pad is so much better than any of Microsoft's, and it works well with everything on Steam.
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Re: Who needs SCUD Race on consoles since we have emulation?

Postby Nickie » Sun Aug 19, 2018 3:30 pm

MrThunderwing wrote:I'm still holding out hope that the 90's arcade Racer (or 90's Super GP or whatever it's called now) will eventually limp out on a system at eventually.


i still hold the certitude that such game would have a huge market of nostalgics to grab, just see the hype that this game created ... :shock:

plus we're on a very retro/90's wave that one could ride on .... just look at Sonic Mania for example

i'm pretty amazed that no one else started making some other modern ridge-scud-run-USA yet.... i'd totally design tracks but engine-wise i don't feel any confident to try something by myself, even in some of these super high level environments like Unreal Engine or Unity ... :|
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