Game works fine with "-legacy3d" flag.
See terminal output:
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$ ./supermodel srally2.zip
0:110(14): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are:
0:111(14): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are:
0:112(14): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are:
0:113(14): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are:
0:116(5): warning: `p0q0' used uninitialized
0:116(14): warning: `p1q0' used uninitialized
0:116(35): warning: `p0q0' used uninitialized
0:117(5): warning: `p0q0' used uninitialized
0:117(14): warning: `p0q1' used uninitialized
0:117(35): warning: `p0q0' used uninitialized
0:119(14): warning: `p0q0' used uninitialized
0:120(14): warning: `p1q1' used uninitialized
error: linking with uncompiled/unspecialized shader
See screenshot:
WORKAROUND by Bart:
- Code: Select all
./supermodel -quad-rendering srally2.zip