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Re: playing with your Wiimote MotionPlus like a light gun

PostPosted: Wed Sep 11, 2019 1:08 pm
by holmes
I made a lot of tests to find a way to make a 2 players configuration work with a single Mayflash bar. You need 2 Wiimotes + 2 Nunchucks. Indeed for whatever reason, IR works only when a Nunchuck is plugged!
You have to:
- select the Mode 3 (Gamepad emulation) for the bar
- change analog_gun1,2 with gun1,2 in Games.xml
- in Supermodel.ini:
InputGunX=Joy1_ZAXIS
InputGunY=Joy1_RZAXIS
InputOffScreen=Joy1_Button7
InputGunX2=Joy2_ZAXIS
InputGunY2=Joy2_RZAXIS
InputOffScreen2=Joy2_Button7
Crosshairs=3

With this config, you shoot with the wiimote trigger and reload with the Nunchuck. Both crosshairs are displayed.

You have to run with input-system=rawinput, otherwise only one wiimote will be recognized.

Enjoy!

Re: playing with your Wiimote MotionPlus like a light gun

PostPosted: Sat Oct 05, 2019 2:41 am
by terminento
Oh my god! SO it IS possible!!!
thank you so much!

Re: playing with your Wiimote MotionPlus like a light gun

PostPosted: Fri Oct 22, 2021 5:53 pm
by yazaar786
dan76 wrote:I'll bump this thread because I just got a mayflash dolphin bar from Amazon - it only cost £12. Plugged it in and it works perfectly with Lost World and Star Wars Trilogy. If you attach the nunchuck into the Wiimote you can do the lightsaber battles with the nunchuck stick (as it's virtually impossible with the Wiimote alone).

I know that SW Trilogy isn't a lightgun game but it's damn fun playing it this way. Ocean hunter is the only game that didn't work straight off, I guess I just have to alter the config file. Anyhow, it's a lot cheaper than the Aimtrak lightgun.


Could you help out a noob with this?

Re: playing with your Wiimote MotionPlus like a light gun

PostPosted: Sat Nov 06, 2021 5:33 am
by dan76
yazaar786 wrote:Could you help out a noob with this?


Sure, what do you want to know?