Le Mans 24 - Strange Audio Issue

Posted:
Sat Jul 03, 2021 8:20 am
by MrThunderwing
Hey, I've noticed some weird behaviour with Le Mans 24's audio today - it doesn't respond to the -music-volume= -sound-volume= commands like, well, all the other games do. No matter what I set the figures as, the music and SFX never change volume. Is this a know issue, does anyone have a workaround? I basically want to switch the music off (or get it down as low as possible) in the P2 and P3 versions of a 3P network, so I don't get the competing, out of sync music, but those players can still hear their cars.
Re: Le Mans 24 - Strange Audio Issue

Posted:
Fri Jul 09, 2021 12:16 am
by Bart
MrThunderwing wrote:Hey, I've noticed some weird behaviour with Le Mans 24's audio today - it doesn't respond to the -music-volume= -sound-volume= commands like, well, all the other games do. No matter what I set the figures as, the music and SFX never change volume. Is this a know issue, does anyone have a workaround? I basically want to switch the music off (or get it down as low as possible) in the P2 and P3 versions of a 3P network, so I don't get the competing, out of sync music, but those players can still hear their cars.
Music volume refers to DSB audio and if I remember correctly Le Mans 24 lacks DSB. It’s all just SCSP.
Re: Le Mans 24 - Strange Audio Issue

Posted:
Fri Jul 09, 2021 6:07 am
by MrThunderwing
Ahhhh, so does that mean it's not possible to mute the music but keep the SFX then?
Re: Le Mans 24 - Strange Audio Issue

Posted:
Sat Jul 10, 2021 11:32 am
by Bart
That is correct. The only way to do so would be to hack the SCSP code and manually disable the channels that are being used for music playback.