Another really strange thing about Model3 is how 3D layer and 2D are aligned. 3D is offset by 2px in both right and down direction.
It surely isn't the only odd thing about this piece of hardware and I think you couldn't spot it in the arcade because on CRT monitors (and even first generation standard definition LCD, with analog inputs) there's always a little overscan applied.
By the way, I've included this patch that:
- Fixes 3D with 2D screen alignment (checked in Daytona2, Harley was already fixed. There could be other games affected, testing is needed)
- Adjusts, consequently, the Crosshairs overlay position in Lost World
- Reworks/simplify the logic by which the widescreen resolution is created (no user visible changes)
- Reworks/simplify the logic by which screen bottom is cleared (no user visible changes)
A couple of screenshots to show the changes:
Before:
After:
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