by Bartzenegger » Tue Sep 27, 2011 3:47 pm
thx bart im bart haha here is info i have 2 cabinets that are responding similar here is what the first said
Started as:
argv[0] = supermodel
argv[1] = -res=1024,768
argv[2] = -input-system=xinput
argv[3] = -force-feedback
argv[4] = .\roms\swtrilgy.zip
OpenGL information:
Vendor: ATI Technologies Inc.
Renderer: ATI RADEON XPRESS 200 Series
Version: 2.1.8545 Release
Shading Language Version: 1.20
Maximum Vertex Array Size: 2147483647 vertices
Maximum Texture Size: 2048 texels
Maximum Vertex Attributes: 16
Maximum Vertex Uniforms: 512
Program settings:
XResolution = 1024
YResolution = 768
FullScreen = 0
Throttle = 1
ShowFrameRate = 0
InputSystem = xinput
FlipStereo = 0
DirectInputConstForceMax = 100
DirectInputSelfCenterMax = 100
DirectInputFrictionMax = 100
DirectInputVibrateMax = 100
XInputConstForceThreshold = 35
XInputConstForceMax = 100
XInputVibrateMax = 100
MultiThreaded = 1
PowerPCFrequency = 50
EmulateSound = 1
EmulateDSB = 1
SoundVolume = 100
MusicVolume = 100
ForceFeedback = 1
VertexShader =
FragmentShader =
Audio device information:
Frequency: 44100
Channels: 2
Sample Format: 32784
Static vertex buffer size: 61.42 MB
Dynamic vertex buffer size: 5.62 MB
Failed to link shader objects. Your OpenGL driver said:
Fragment shader(s) failed to link, vertex shader(s) linked.
Program terminated due to an error.
thx