arcadevga card from ultimarc open gl

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arcadevga card from ultimarc open gl

Postby Bartzenegger » Tue Sep 27, 2011 7:40 am

hi,
im trying to run the lost world i have an arcade vga card due to i use a wells arcade monitor. it wont load ,says open gl missing. drivers are up to date. the arcade card is made by ati .
any ideas? thanks everyone

wonderful emu!!
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Re: arcadevga card from ultimarc open gl

Postby Bart » Tue Sep 27, 2011 11:19 am

Check error.log. What version of OpenGL and GLSL does it say you have? If they are less than 2.1 and 1.2, respectively, the card is using a GPU that is just too old.
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Re: arcadevga card from ultimarc open gl

Postby Bartzenegger » Tue Sep 27, 2011 1:34 pm

Thank you very much I'll check
I'm working with Andy at ultimarc
So I hope I can get it running.
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Re: arcadevga card from ultimarc open gl

Postby Bartzenegger » Tue Sep 27, 2011 3:47 pm

thx bart im bart haha here is info i have 2 cabinets that are responding similar here is what the first said
Started as:
argv[0] = supermodel
argv[1] = -res=1024,768
argv[2] = -input-system=xinput
argv[3] = -force-feedback
argv[4] = .\roms\swtrilgy.zip

OpenGL information:
Vendor: ATI Technologies Inc.
Renderer: ATI RADEON XPRESS 200 Series
Version: 2.1.8545 Release
Shading Language Version: 1.20
Maximum Vertex Array Size: 2147483647 vertices
Maximum Texture Size: 2048 texels
Maximum Vertex Attributes: 16
Maximum Vertex Uniforms: 512

Program settings:
XResolution = 1024
YResolution = 768
FullScreen = 0
Throttle = 1
ShowFrameRate = 0
InputSystem = xinput
FlipStereo = 0
DirectInputConstForceMax = 100
DirectInputSelfCenterMax = 100
DirectInputFrictionMax = 100
DirectInputVibrateMax = 100
XInputConstForceThreshold = 35
XInputConstForceMax = 100
XInputVibrateMax = 100
MultiThreaded = 1
PowerPCFrequency = 50
EmulateSound = 1
EmulateDSB = 1
SoundVolume = 100
MusicVolume = 100
ForceFeedback = 1
VertexShader =
FragmentShader =

Audio device information:
Frequency: 44100
Channels: 2
Sample Format: 32784

Static vertex buffer size: 61.42 MB
Dynamic vertex buffer size: 5.62 MB
Failed to link shader objects. Your OpenGL driver said:
Fragment shader(s) failed to link, vertex shader(s) linked.


Program terminated due to an error.
thx
Bartzenegger
 
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Re: arcadevga card from ultimarc open gl

Postby Bart » Tue Sep 27, 2011 3:50 pm

I think that's a rather weak ATI GPU. I have a similar problem with my laptop GPU and have to run with the spotlight effect removed. Try using the Fragment_NoSpotlight.glsl shader, available on the download page. If it works, it'll probably be very slow.
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Re: arcadevga card from ultimarc open gl

Postby Bartzenegger » Tue Sep 27, 2011 4:31 pm

Ok thank you
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