If you own a working Model 3 PCB and are able to burn and replace EPROMs, I need help running some test code. I already have a patch ready to go for VF3 but could develop similar ones for just about any game, given the time.
This weekend I'm visiting my parents and tried unsuccessfully to run my patched VF3 ROMs on the real hardware. I'm not yet sure whether it's a problem with the code (works fine in emulation) or whether it is an issue with my EPROMs and sockets wearing out (it seems to be harder and harder to seat the ROMs in my board properly each time I do this).
It would really help us solve the frame timing issues if we could read out some values from actual games.