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Re: Automated Builds

PostPosted: Mon Sep 12, 2022 3:27 pm
by rokfpoewrkcpoqwkcp
Can anybody confirm if the latest GitHub source still builds correctly in MSVC?
Some games work, eg: Daytona and Star Wars, but others like scud, ECA and fighting vipers (maybe more) give me the error,

"Error: PowerPC hit an invalid instruction. Halting emulation until reset."

gcc builds seem OK?

Re: Automated Builds

PostPosted: Mon Sep 12, 2022 3:30 pm
by Ian
What version of visual studio are you using?

Re: Automated Builds

PostPosted: Mon Sep 12, 2022 3:32 pm
by rokfpoewrkcpoqwkcp
2022. Is that bad?

Re: Automated Builds

PostPosted: Tue Sep 13, 2022 6:59 am
by Ian
Gm_mathew found a compiler bug in vs2022 which breaks compilation

Re: Automated Builds

PostPosted: Tue Sep 13, 2022 10:18 am
by rokfpoewrkcpoqwkcp
Ah yes, I forgot about that. Look like it's still there, you would of hoped they'd fixed it by now. 2019 working. :D

Re: Automated Builds

PostPosted: Wed Sep 14, 2022 9:09 am
by Ian
What was the exact version of vs2022 you were compiling with?

Re: Automated Builds

PostPosted: Wed Sep 14, 2022 1:48 pm
by rokfpoewrkcpoqwkcp
It would of been 17.3.3.
I always let it update before hand if I use it. I don't use it that often really.
It's just updated to 17.3.4, just a security fix I think, so it's still broken.

Re: Automated Builds

PostPosted: Thu Sep 15, 2022 5:30 pm
by gm_matthew
Just confirmed for myself that the compiler bug still exists in VS2022, so stick with VS2019 or GCC for now 8-)