Triple Buffering or Vsync On OSX Snow Leopard

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Triple Buffering or Vsync On OSX Snow Leopard

Postby GamerGee » Fri Dec 02, 2011 2:20 pm

Anyone know of any settings one could tinker with that affects 3d gaming full screen as OSX doesnt have an ATI control Panel like windows does. Could the emulator have such features in it so that one could adjust that? :?: :D
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Re: Triple Buffering or Vsync On OSX Snow Leopard

Postby Arbee » Wed Dec 21, 2011 9:50 am

I thought there already was a vsync option for SM. Because of how SDL works it's something you'd add for all platforms at once anyway.

AFAIK you can't do triple-buffer with OpenGL.
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Re: Triple Buffering or Vsync On OSX Snow Leopard

Postby donluca » Fri May 11, 2012 10:08 am

Sorry to bump this old thread but did anyone find out a way to enable vsync on supermodel under OS X?

Thx! :)
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Re: Triple Buffering or Vsync On OSX Snow Leopard

Postby Bart » Fri May 11, 2012 1:56 pm

I don't understand what the problem is. Are you experiencing tearing?
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Re: Triple Buffering or Vsync On OSX Snow Leopard

Postby donluca » Mon Jun 11, 2012 11:58 am

Sorry for the very late reply, I've been very busy lately :P

Yes, I'm experiencing some tearing during gameplay, no matter what resolution I play, be it 1024x768 or 2560x1440 (native).

This happens with Scud Race and Sega Rally 2 (the only two games I've tried so far).
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Re: Triple Buffering or Vsync On OSX Snow Leopard

Postby cristonabbott » Mon Jun 18, 2012 8:50 pm

There have been some interesting vsync issues on Snow Leopard that we are Triple-buffering doesn't seem to be available on OS X;
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