Game crashes when using force feedback

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Game crashes when using force feedback

Postby juananolagarza » Thu Sep 17, 2020 1:46 pm

Hi! I'm using a PS2 steering wheel with an adapter, and when I play with the ff, in something of 10/15 minutes, the game crashes. But if I disable ff, the game doesn't crashes. How can I fix this? Thanks
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Re: Game crashes when using force feedback

Postby Bart » Thu Sep 17, 2020 1:52 pm

I haven't seen this before. I think we are going to need to investigate this on your system to determine what is causing the crash because I'm not aware of a way to obtain a crash dump on Windows. Can you please follow these instructions and build Supermodel yourself? It's easier than it first seems and won't take more than 15 minutes. Then, we can tell you what to do to get some more insight to where the crash originates.
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Re: Game crashes when using force feedback

Postby juananolagarza » Thu Sep 17, 2020 1:56 pm

Bart wrote:I haven't seen this before. I think we are going to need to investigate this on your system to determine what is causing the crash because I'm not aware of a way to obtain a crash dump on Windows. Can you please follow these instructions and build Supermodel yourself? It's easier than it first seems and won't take more than 15 minutes. Then, we can tell you what to do to get some more insight to where the crash originates.


Okay! I will see it now.
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Re: Game crashes when using force feedback

Postby juananolagarza » Thu Sep 17, 2020 1:58 pm

Also, I don't know if this is related, but well. I'm using the nexus (i don't remember so well his name) WIP UI.
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Re: Game crashes when using force feedback

Postby PDNEJOH » Thu Sep 17, 2020 4:02 pm

Are you using this adapter?
Image

Because, the driver support for these adapter is kinda shoddy when it comes to force feedback.
Some driver would crash during gameplay in emulators (Like your example), and some another driver (Twin USB Network Gamepad) would even crash when you starting the emulators (RetroArch comes to mind).
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Re: Game crashes when using force feedback

Postby juananolagarza » Thu Sep 17, 2020 4:18 pm

PDNEJOH wrote:Are you using this adapter?
Image

Because, the driver support for these adapter is kinda shoddy when it comes to force feedback.
Some driver would crash during gameplay in emulators (Like your example), and some another driver (Twin USB Network Gamepad) would even crash when you starting the emulators (RetroArch comes to mind).


Wow, yeah, i'm using that one!! So, I will not be able to use ff with this adapter? :'D
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Re: Game crashes when using force feedback

Postby PDNEJOH » Thu Sep 17, 2020 4:38 pm

juananolagarza wrote:Wow, yeah, i'm using that one!! So, I will not be able to use ff with this adapter? :'D


You can, but you'll have to use a Xbox 360 controller wrapper on top of it, like XOutput (But version 3.22 is the last version that works pretty well for this adapter I believe, version 3.23 and up crashes if you have this adapter connected to your USB port while trying to launch it, at least with Twin USB Network Gamepad driver)

Also, don't forget to install HidGuardian and hide your real adapter presence in your system so they didn't conflict.
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Re: Game crashes when using force feedback

Postby juananolagarza » Thu Sep 17, 2020 5:07 pm

PDNEJOH wrote:
juananolagarza wrote:Wow, yeah, i'm using that one!! So, I will not be able to use ff with this adapter? :'D


You can, but you'll have to use a Xbox 360 controller wrapper on top of it, like XOutput (But version 3.22 is the last version that works pretty well for this adapter I believe, version 3.23 and up crashes if you have this adapter connected to your USB port while trying to launch it, at least with Twin USB Network Gamepad driver)

Also, don't forget to install HidGuardian and hide your real adapter presence in your system so they didn't conflict.


I'll try!!! Thanks a lot bro
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