
Thanks Bart for helping us compile this emulator in the computer, this can fix many things, even the cpu performance too.
sonic32 wrote:After compiling with (MAME) games, we will have in almost every rom moreover (epr-18022.ic2)
Which Supermodel doesn't use yet (Not emulated) but it would be great to add it,![]()
MAME emulator uses it as a billboard (Lighting)
segabill.cpp
https://github.com/mamedev/mame/blob/ma ... gabill.cpp
Spindizzi wrote:The forces in swtrilgy are really weak on a ffb joystick. On a pad, the ffb forces are translated into rumble with more or less power (and they are really short in time) this means sometimes hardware has no time to react
Spindizzi wrote:"massively different" = strongest ?
r846
Introduce new config keywords.
In xinput mode, lets the choice to have left and right gamepad motors vibrate together
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