Widescreen on real hardware

Is discussion of real hardware allowed here?
I have an Ocean Hunter DX cabinet. The person I bought it from had thrown away the original 50" rear projection monitor and replaced it with a widescreen LCD. The problem of course is the game is 4:3 and your choices are either to have the picture stretched or run it in a box with borders on both sides. Neither option I find visually pleasing.
I just tried Ocean Hunter with Supermodel set to widescreen. It looks really good. I have no idea many overlapping hacks it's using, but I'm keen to find out how far you can get with original hardware. How would I find out where the FOV data is stored in the program roms?
I'm fully expecting that there will be issues with aiming after this change, but one problem at a time
Worse performance because of additional rendering and stretched 2D art are things I do not mind.
Cheers
I have an Ocean Hunter DX cabinet. The person I bought it from had thrown away the original 50" rear projection monitor and replaced it with a widescreen LCD. The problem of course is the game is 4:3 and your choices are either to have the picture stretched or run it in a box with borders on both sides. Neither option I find visually pleasing.
I just tried Ocean Hunter with Supermodel set to widescreen. It looks really good. I have no idea many overlapping hacks it's using, but I'm keen to find out how far you can get with original hardware. How would I find out where the FOV data is stored in the program roms?
I'm fully expecting that there will be issues with aiming after this change, but one problem at a time

Cheers