Page 2 of 9
Re: Model 3 cheat database!

Posted:
Thu Oct 27, 2011 6:02 am
by JPeterson
dumirox33 wrote:you upload at you site the "Emergency Call Ambulance" cheat wrong, by "Daytona USA 2 Power Edition" table.
Thanks! Fixed!
Re: Model 3 cheat database!

Posted:
Sun Oct 30, 2011 4:55 pm
by STONEDSTONER
Hey JP did you use to work on Dolphin emulator?
Re: Model 3 cheat database!

Posted:
Wed Nov 09, 2011 2:11 pm
by M4K
//STONEDSTONER ArtMoney has support for GameCube and Wii:
http://www.artmoney.ru/e_download_emul.htmEmulator "Dolphin" uses reverse bytes order.
Re: Model 3 cheat database!

Posted:
Sat Nov 12, 2011 7:48 pm
by Ultimatepump
Hello,
First off, thank you so much for this emulator and second thanks for the cheats!!! NO MORE MILLION QUARTERS!
Now, I'm usually pretty good with figuring this stuff out but, how do I use or enable the cheats? I visited the google code site and saw the list of games but how do I use the file?
Thanks so much.
Re: Model 3 cheat database!

Posted:
Tue Nov 15, 2011 7:38 pm
by Ultimatepump
Anyone able to help? I installed ArtMoney but not sure how to use it with the tables.
Re: Model 3 cheat database!

Posted:
Sun Dec 04, 2011 2:56 pm
by AnimalBear
Unlock the secret teams on all Virtua Strikers Please.

And i think is only FC Sega.
Re: Model 3 cheat database!

Posted:
Mon Dec 05, 2011 1:12 pm
by DaytonaFan
Hey,i have one question,how i do for add the cheats?
Re: Model 3 cheat database!

Posted:
Sat Jan 21, 2012 2:58 pm
by Ganondorf
I have very little experience with cheat codes of any sort, but I wonder if it's possible to force the vehicles in Super GT or Daytona 2 to load their multiplayer textures...
Re: Model 3 cheat database!

Posted:
Wed Feb 08, 2012 10:01 am
by GamerGee
What about Daytona 2 : battle On The Edge.. Hornet Car.. (its in the game somewhere and its faster than all of the other cars even the hard level car)
Re: Model 3 cheat database!

Posted:
Wed Feb 08, 2012 10:16 am
by Bart
Ganondorf wrote:I have very little experience with cheat codes of any sort, but I wonder if it's possible to force the vehicles in Super GT or Daytona 2 to load their multiplayer textures...
It's probably quite possible but someone with debugging skills would need to investigate this. I would look for where the textures are stored in the ROMs and, more likely than not, the alternative texture sets are nearby.