Supermodel UI® (v0.9 build 151 released)

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Re: Supermodel UI® (v0.9 build 134 released)

Postby isamu » Thu Jan 10, 2013 4:55 am

actionsoft wrote:Hi, a new loader is out!

Image

:arrow: Easy and light weight interface.
:arrow: User icons and snapshots support.
:arrow: Until 4 diferent ROM, icons and snapshots path locations at same time.
:arrow: Input configuration (will be improved in future releases).
:arrow: Game time and play count support.
:arrow: Dynamic gamelist and options discovery (works with all versions of Supermodel).
:arrow: All games emulated are supported to launch.
:arrow: No extra configurations files needed.
:arrow: New Supermodel 0.3a options available.
:arrow: More features are coming soon...

:!: :!: :!: :!: :!: :!: :!:
GREAT NEWS FOR EVERYONE!! Now you can give your LIKE to Supermodel UI® and instantly know about releases and development news in your Facebook profile! Visit http://www.fastools.com.ar
:!: :!: :!: :!: :!: :!: :!:


>> U P D A T E D ! <<
Version 0.9 build 134 (17-07-2012):
- Added support to Crosshairs and Vsync options.


Version 0.9 build 128 (14-06-2012):
- Added Per Game basic configuration.
- Fixed potential crash when no roms are available.
- A lot of performance and stability fixes.

Version 0.8 build 119 (19-05-2012):
- Some corrections to Portuguese language (reported by AnimalBear and bearmon2010).
- Fixed backspace key isn't working in Custom resolution's textbox (reported by nuexzz..).
- Fixed an error in Game Time calculation introduced in the previous released build.

Version 0.8 build 115 (09-05-2012):
- Some tweaks to Multilingual interface.
- Added Portuguese language (translated by AnimalBear).
- Corrections for a possible number conversion error in the Game Time calculation (reported by Andrei Tudor).

Version 0.8 build 111 (07-04-2012):
- Created engine to support Multilingual interface.
- Added Spanish language.
- Some others fixes and cosmetic changes.

Version 0.8 build 102 (23-03-2012):
- Added support of XInput and Raw Input systems (reported by Darren S and Raul Bravo).
- 'Only available' english language spell correction (reported by legend80).
- Now SUI® remembers the Game List user preference (reported by legend80).
- Some others cosmetic changes.

Version 0.7 build 99 (03-03-2012):
- Added a function to show details about Supermodel's errors.
- Added support for a third button in Input configuration.
- Fixed a bug saving AutoTrigger Input configuration.
- Preliminar changes for a future support of all inputs methods.
- Corrected a mistake about balance option (Left/Right by Rear/Front).
- Fixed an incorrect hour calculation in the Play Time feature.
- A lot of others minor fixes, upgrades and cosmetic changes.

Version 0.6 build 78 (23-02-2012):
- Fixed a trimmed save of paths containing an equal(=) character (reported by money_114)
- Fixed the load and save routine of the Fragment and Vertex Shader paths (reported by Krzysztof Karkosza)

Version 0.6 build 73 (21-02-2012):
- Fixed a custom ROM path save and load problem (reported by mesk14).

Version 0.6 build 71 (21-02-2012):
- Added Fragment and Vertex Shader support.
- Fixed and improved Input save engine.
- Added option to load Supermodel inputs defaults.
- Now basic folders are created automatically if not exists.
- Some others fixes and cosmetic changes.


Anyone heard from this guy? What ever happened to him?
isamu
 
Posts: 330
Joined: Sun Sep 25, 2011 4:12 am

Re: Supermodel UI® (v0.9 build 134 released)

Postby AnimalBear » Thu Jan 10, 2013 7:30 am

isamu wrote:
actionsoft wrote:Hi, a new loader is out!

Image

:arrow: Easy and light weight interface.
:arrow: User icons and snapshots support.
:arrow: Until 4 diferent ROM, icons and snapshots path locations at same time.
:arrow: Input configuration (will be improved in future releases).
:arrow: Game time and play count support.
:arrow: Dynamic gamelist and options discovery (works with all versions of Supermodel).
:arrow: All games emulated are supported to launch.
:arrow: No extra configurations files needed.
:arrow: New Supermodel 0.3a options available.
:arrow: More features are coming soon...

:!: :!: :!: :!: :!: :!: :!:
GREAT NEWS FOR EVERYONE!! Now you can give your LIKE to Supermodel UI® and instantly know about releases and development news in your Facebook profile! Visit http://www.fastools.com.ar
:!: :!: :!: :!: :!: :!: :!:


>> U P D A T E D ! <<
Version 0.9 build 134 (17-07-2012):
- Added support to Crosshairs and Vsync options.


Version 0.9 build 128 (14-06-2012):
- Added Per Game basic configuration.
- Fixed potential crash when no roms are available.
- A lot of performance and stability fixes.

Version 0.8 build 119 (19-05-2012):
- Some corrections to Portuguese language (reported by AnimalBear and bearmon2010).
- Fixed backspace key isn't working in Custom resolution's textbox (reported by nuexzz..).
- Fixed an error in Game Time calculation introduced in the previous released build.

Version 0.8 build 115 (09-05-2012):
- Some tweaks to Multilingual interface.
- Added Portuguese language (translated by AnimalBear).
- Corrections for a possible number conversion error in the Game Time calculation (reported by Andrei Tudor).

Version 0.8 build 111 (07-04-2012):
- Created engine to support Multilingual interface.
- Added Spanish language.
- Some others fixes and cosmetic changes.

Version 0.8 build 102 (23-03-2012):
- Added support of XInput and Raw Input systems (reported by Darren S and Raul Bravo).
- 'Only available' english language spell correction (reported by legend80).
- Now SUI® remembers the Game List user preference (reported by legend80).
- Some others cosmetic changes.

Version 0.7 build 99 (03-03-2012):
- Added a function to show details about Supermodel's errors.
- Added support for a third button in Input configuration.
- Fixed a bug saving AutoTrigger Input configuration.
- Preliminar changes for a future support of all inputs methods.
- Corrected a mistake about balance option (Left/Right by Rear/Front).
- Fixed an incorrect hour calculation in the Play Time feature.
- A lot of others minor fixes, upgrades and cosmetic changes.

Version 0.6 build 78 (23-02-2012):
- Fixed a trimmed save of paths containing an equal(=) character (reported by money_114)
- Fixed the load and save routine of the Fragment and Vertex Shader paths (reported by Krzysztof Karkosza)

Version 0.6 build 73 (21-02-2012):
- Fixed a custom ROM path save and load problem (reported by mesk14).

Version 0.6 build 71 (21-02-2012):
- Added Fragment and Vertex Shader support.
- Fixed and improved Input save engine.
- Added option to load Supermodel inputs defaults.
- Now basic folders are created automatically if not exists.
- Some others fixes and cosmetic changes.


Anyone heard from this guy? What ever happened to him?


No Supermodel Updated, no Front End Updated as well. If you have any bug or problem report on the website ;)
AnimalBear
 
Posts: 469
Joined: Tue Sep 27, 2011 5:28 am

Re: Supermodel UI® (v0.9 build 134 released)

Postby MDashK » Tue Jan 29, 2013 4:04 pm

Humanfly wrote:I got an error Runtime Error 6
Overflow!

Can you help me please?


This error is related to the gameplay time.
Just faced this error after playing Daytona 2 PE, and now everytime I click on the game, without loading the actual ROM, I get this error.
Open the supermodel.ini from the configs folder, and in the end of the file, are the time logs of the game. When the time value exceeds 31xxx of value, it gets an overflow.
I fixed this problem just replacing the 31xxx value with 0. ;)
Hope this helps you too actionsoft!
"The only thing necessary for lost data to prevail, is for good men to share nothing."
Alucard, Internet Bible 03:20:1997
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MDashK
 
Posts: 71
Joined: Wed Jun 13, 2012 10:50 am
Location: Portugal

Re: Supermodel UI® (v0.9 build 151 released)

Postby actionsoft » Mon Sep 16, 2013 8:18 am

New version is out! New Advanced Input Configuration screen isn't traduced yet...
actionsoft
 
Posts: 19
Joined: Sat Jan 21, 2012 6:27 pm

Re: Supermodel UI® (v0.9 build 151 released)

Postby CCCP1982 » Sat Feb 18, 2017 9:21 am

Supermodel-UI v0.9 build 151 will not start! It can block new versions Supermodel Rxx.
EmuLoader works fine.
How do I get to run Supermodel-UI v0.9 build 151?
Attachments
Безымянный.jpg
Безымянный.jpg (98.93 KiB) Viewed 7644 times
SEGA MODEL 3
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CCCP1982
 
Posts: 227
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Location: Россия г. Мурманск.

Re: Supermodel UI® (v0.9 build 151 released)

Postby Toshiko » Sat Feb 18, 2017 9:36 pm

It is very very very highly recommended that you not use Supermodel UI. It won't work properly with newer builds because newer config options have been added, and Supermodel UI wipes those settings on load if you add them manually. Keep using EmuLoader, or make your own BATs.
Toshiko
 
Posts: 130
Joined: Fri Mar 16, 2012 10:30 am

Re: Supermodel UI® (v0.9 build 151 released)

Postby CCCP1982 » Tue Feb 21, 2017 6:10 am

Finally, he has started! :o :D
I have done something which the action and it worked. :D
Attachments
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Supermodel-UI.jpg (236.48 KiB) Viewed 7580 times
SEGA MODEL 3
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CCCP1982
 
Posts: 227
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Location: Россия г. Мурманск.

Re: Supermodel UI® (v0.9 build 151 released)

Postby nuexzz.. » Tue Mar 28, 2017 10:46 am

What options are missing in the gui? The new motor3D and some more?
It would be easy to make a small patch
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Posts: 374
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Re: Supermodel UI® (v0.9 build 151 released)

Postby Ian » Tue Mar 28, 2017 11:05 am

did you write the supermodel gui?
Yeah an option for the new3d engine
There are other missing options too, for game controls I think
Ian
 
Posts: 2044
Joined: Tue Feb 23, 2016 9:23 am

Re: Supermodel UI® (v0.9 build 151 released)

Postby nuexzz.. » Tue Mar 28, 2017 11:18 am

No I did not write it .. but I'll also write a patch. Because it bothers me to edit the file every time I open a game. :oops:

Let's start with support for your new engine ;)
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