I had a brief look at this last night, I couldn't see any obvious differences?
In your first screenshot, the real version looks quite washed of green, not sure if that's simply an artifact from the video
Ian wrote:I couldn't see any obvious differences?
else {
colour.rgb *= 1.0 + lighting[1].y;
}
Ian wrote:So you think this one is correct? Did you have any screenshots were simply using 1.5 looked broken?
Ian wrote:Does it need to add up to exactly 1.0 ?I thought the whole point of multiplying by 1.5 was to allow a more dynamic range in the lighting.
Ian wrote:When I looked at it before, matching the white value of the 2d layer against the brightest parts of the torches in the media level. The torches looked darker, which let me to conclude they weren't full bright. But it's hard to tell from captures.
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