Shaders failed to compile on macOS High Sierra [r734]

I guess this was to be expected, but shader compilation fails on macOS High Sierra due to the poor OpenGL support.
I've just was able to compile Supermodel r734 but when running LA Machineguns, I've got the following errors.
I've just was able to compile Supermodel r734 but when running LA Machineguns, I've got the following errors.
- Code: Select all
Supermodel: A Sega Model 3 Arcade Emulator (Version 0.3a-WIP)
Copyright 2011-2018 by Bart Trzynadlowski, Nik Henson, Ian Curtis,
Harry Tuttle, and Spindizzi
Title: L.A. Machineguns: Rage of the Machines (Japan)
ROM Set: lamachin
Developer: Sega
Year: 1998
Stepping: 2.1
Extra Hardware:
Error: Vertex shader failed to compile. Your OpenGL driver said:
ERROR: 0:9: ';' : syntax error: syntax error
Error: Fragment shader failed to compile. Your OpenGL driver said:
ERROR: 0:40: ';' : syntax error: syntax error
Error: Failed to link shader objects. Your OpenGL driver said:
ERROR: One or more attached shaders not successfully compiled
ERROR: 0:14: ';' : syntax error: syntax error
ERROR: 0:21: ';' : syntax error: syntax error
ERROR: One or more attached shaders not successfully compiled
ERROR: 0:14: ';' : syntax error: syntax error
ERROR: 0:12: ';' : syntax error: syntax error
ERROR: One or more attached shaders not successfully compiled