Bart, I have seen you comment on how in the future you will apply a Dynamic Recompiler to Supermodel. Can you shed some light on how exactly this will benefit the emu? Just curious.
What he said. A side benefit of this may be that some of the texture glitches in Daytona disappear, if it's true that running at a very fast frequency eliminates these.
Bart wrote:What he said. A side benefit of this may be that some of the texture glitches in Daytona disappear, if it's true that running at a very fast frequency eliminates these.
I have seen a couple texture glitches in Daytona mainly on the cars but in all honesty they aren't really distracting. Will this significantly reduce the lag/slowdown in some games as well?
well, i dont know if you tried the naomi emulators such as demul and makaron, demul runs with a dynarec, if you choose interpreter in the cpu mode you will have 1 fps or less, keep in mind that supermodel is running at interpreter, and almost all the people has fullspeed in almost all the games. i dont know very much the difference of dynamic recompiler and the dynarec, but it will sure be a hudge difference.