Teknix1 wrote:I haven't had any luck with getting the stereoscopic view working properly. I think I will need to catch vorpX's attention to get that resolved. There's just way too much glitching.
On the other hand, I have just discovered the -wide-screen parameter. If you thought triple monitor was amazing, you ain't seen nothing yet. With vorpX you get a single view without seams (that you get between actual monitors). There's a parameter in vorpX to curve the screen around you. The screens I've posted don't do it justice, your view is pretty much completely covered by the virtual screen. I don't normally play like this, somehow my laps are slower. I normally play in 4x3 ratio, the way I have it setup in VR looks like having an 8 foot screen about 8 feet way, it takes pretty much my entire view. But in super wide; it's just overwhelming.
The resolution I've used is 2976x768,this might seem low, but VR is low rez at the moment. I have to say, this looks absolutely beautiful nonetheless. This vertical resolution is double the original hardware, the horizontal is six times. Which equates to having 3 monitors (original arcade) side-by-side. I haven't ventured in higher resolutions, but I could go as insane as I'd like I suppose. There's stretching happening to the sides so there's a point where it just looks worse.
I have played this in front of an HD television (46 inches), right in front of it in hopes to replicate the arcade, but I have to admit; playing in the Rift (I'm sure other VR headsets are just as good) is far more intense. I won't play in front of a regular screen anymore.
The following just don't do justice to VR, you need a helmet to understand what is going on. Notice how you can see to the right of the track (HUD) and to the left of the lap count.
ok I got vorpx just now and tried pcsx2 and ppsspp. Problem is there is no 3D reconstruction options for ppsspp. When putting it in "fullVR" mode the effect is less than desireable. With pcsx2 there is the "Z-render" or whatever it's called, but the so-called 3D is not impressive and of course head track is virtually useless. Is there a way to force the 3D Geometry option into the vorpx menu as a selectable option? Or am I simply doing something wrong as to why it's not there?
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