- Code: Select all
Index: trunk/Makefiles/Makefile.SDL.UNIX.GCC
===================================================================
--- trunk.orig/Makefiles/Makefile.SDL.UNIX.GCC 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Makefiles/Makefile.SDL.UNIX.GCC 2016-05-08 18:35:59.756548606 -0300
@@ -70,12 +70,27 @@
# Compiler and Linker
###############################################################################
+USE_MINIZIP_STATIC ?= 0
+USE_GLEW_STATIC ?= 0
+
CC = gcc
LD = gcc
COMPILER_FLAGS = $(SDL_CFLAGS) -ISrc/ -ISrc/OSD/SDL/ -ISrc/Pkgs/ -c -Wall -O3
-CFLAGS = $(COMPILER_FLAGS)
-CPPFLAGS = $(COMPILER_FLAGS) -I$(BOOST_INCLUDEPATH) -std=c++11
-LFLAGS = -o $(OUTFILE) $(SDL_LIBFLAGS) -lGL -lGLU -lz -lm -lstdc++
+CFLAGS += $(COMPILER_FLAGS)
+CPPFLAGS += $(CXXFLAGS) $(COMPILER_FLAGS) -std=c++11
+LFLAGS += -o $(OUTFILE) $(SDL_LIBFLAGS) -lGL -lGLU -lz -lm -lstdc++
+
+ifeq ($(USE_GLEW_STATIC), 1)
+ COMPILER_FLAGS += -DGLEW_STATIC
+else
+ LFLAGS += -lGLEW
+endif
+
+ifeq ($(USE_MINIZIP_STATIC), 1)
+ COMPILER_FLAGS += -DMINIZIP_STATIC
+else
+ LFLAGS += -lminizip
+endif
#
# Build options...
@@ -96,7 +111,7 @@
#
HEADERS = Src/Supermodel.h Src/Games.h Src/OSD/SDL/Types.h
OBJ = $(OBJ_DIR)/PPCDisasm.o $(OBJ_DIR)/Games.o $(OBJ_DIR)/Config.o $(OBJ_DIR)/INIFile.o $(OBJ_DIR)/BlockFile.o $(OBJ_DIR)/93C46.o \
- $(OBJ_DIR)/ROMLoad.o $(OBJ_DIR)/unzip.o $(OBJ_DIR)/ioapi.o $(OBJ_DIR)/Error.o $(OBJ_DIR)/glew.o $(OBJ_DIR)/Shader.o \
+ $(OBJ_DIR)/ROMLoad.o $(OBJ_DIR)/Error.o $(OBJ_DIR)/Shader.o \
$(OBJ_DIR)/Real3D.o $(OBJ_DIR)/Legacy3D.o $(OBJ_DIR)/Models.o $(OBJ_DIR)/TextureRefs.o \
$(OBJ_DIR)/New3D.o $(OBJ_DIR)/Mat4.o $(OBJ_DIR)/Model.o $(OBJ_DIR)/PolyHeader.o $(OBJ_DIR)/Texture.o $(OBJ_DIR)/TextureSheet.o $(OBJ_DIR)/VBO.o $(OBJ_DIR)/Vec.o $(OBJ_DIR)/R3DShader.o \
$(OBJ_DIR)/Render2D.o $(OBJ_DIR)/TileGen.o \
@@ -113,6 +128,14 @@
$(OBJ_DIR)/Crypto.o \
$(OBJ_DIR)/Format.o
+ifeq ($(USE_GLEW_STATIC), 1)
+ OBJ += $(OBJ_DIR)/glew.o
+endif
+
+ifeq ($(USE_MINIZIP_STATIC), 1)
+ OBJ += $(OBJ_DIR)/unzip.o $(OBJ_DIR)/ioapi.o
+endif
+
# If built-in debugger enabled, include all debugging classes
ifeq ($(strip $(ENABLE_DEBUGGER)),yes)
OBJ += $(OBJ_DIR)/Debugger.o $(OBJ_DIR)/ConsoleDebugger.o $(OBJ_DIR)/SupermodelDebugger.o $(OBJ_DIR)/CPUDebug.o \
Index: trunk/Makefiles/Makefile.SDL.Win32.GCC
===================================================================
--- trunk.orig/Makefiles/Makefile.SDL.Win32.GCC 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Makefiles/Makefile.SDL.Win32.GCC 2016-05-08 18:35:59.756548606 -0300
@@ -97,7 +97,7 @@
CC = gcc
CXX = g++
LD = g++
-COMPILER_FLAGS = -I$(SDL_INCLUDEPATH) -ISrc/ -ISrc/OSD/ -ISrc/OSD/SDL/ -ISrc/OSD/Windows/ -c -Wall -DSUPERMODEL_WIN32 -DGLEW_STATIC -O3
+COMPILER_FLAGS = -I$(SDL_INCLUDEPATH) -ISrc/ -ISrc/OSD/ -ISrc/OSD/SDL/ -ISrc/OSD/Windows/ -c -Wall -DSUPERMODEL_WIN32 -DGLEW_STATIC -DMINIZIP_STATIC -O3
CFLAGS = $(COMPILER_FLAGS)
CPPFLAGS = $(COMPILER_FLAGS) -I$(BOOST_INCLUDEPATH) -std=c++11
LFLAGS = -o $(OUTFILE) $(OBJ) -L$(SDL_LIBPATH) -lmingw32 -lSDLmain -lSDL -lopengl32 -lglu32 -ldinput8 -ldxguid -lole32 -loleaut32 -lwbemuuid -lz -s #-l:$(WINSDK_LIBPATH)/WbemUuid.lib -s
Index: trunk/Src/Graphics/Legacy3D/Legacy3D.h
===================================================================
--- trunk.orig/Src/Graphics/Legacy3D/Legacy3D.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/Legacy3D/Legacy3D.h 2016-05-08 18:35:59.756548606 -0300
@@ -30,7 +30,11 @@
#define INCLUDED_LEGACY3D_H
#include "Graphics/IRender3D.h"
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
namespace Legacy3D {
Index: trunk/Src/Graphics/New3D/Model.h
===================================================================
--- trunk.orig/Src/Graphics/New3D/Model.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/New3D/Model.h 2016-05-08 18:35:59.784549156 -0300
@@ -1,7 +1,11 @@
#ifndef _MODEL_H_
#define _MODEL_H_
+#ifdef SUPERMODEL_WIN32
#include "Types.h"
+#else
+#include <sys/types.h>
+#endif
#include <vector>
#include <unordered_map>
#include <map>
@@ -127,4 +131,4 @@
} // New3D
-#endif
\ No newline at end of file
+#endif
Index: trunk/Src/Graphics/New3D/New3D.h
===================================================================
--- trunk.orig/Src/Graphics/New3D/New3D.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/New3D/New3D.h 2016-05-08 18:35:59.784549156 -0300
@@ -28,7 +28,11 @@
#ifndef INCLUDED_NEW3D_H
#define INCLUDED_NEW3D_H
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
#include "Types.h"
#include "TextureSheet.h"
#include "Graphics/IRender3D.h"
Index: trunk/Src/Graphics/New3D/R3DShader.h
===================================================================
--- trunk.orig/Src/Graphics/New3D/R3DShader.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/New3D/R3DShader.h 2016-05-08 18:35:59.784549156 -0300
@@ -1,7 +1,11 @@
#ifndef _R3DSHADER_H_
#define _R3DSHADER_H_
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
#include "Model.h"
namespace New3D {
@@ -67,4 +71,4 @@
} // New3D
-#endif
\ No newline at end of file
+#endif
Index: trunk/Src/Graphics/New3D/Texture.h
===================================================================
--- trunk.orig/Src/Graphics/New3D/Texture.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/New3D/Texture.h 2016-05-08 18:35:59.784549156 -0300
@@ -2,7 +2,11 @@
#define _TEXTURE_H_
#include "Types.h"
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h" //arg
+#else
+#include <GL/glew.h> //arg
+#endif
namespace New3D {
Index: trunk/Src/Graphics/New3D/VBO.h
===================================================================
--- trunk.orig/Src/Graphics/New3D/VBO.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/New3D/VBO.h 2016-05-08 18:35:59.784549156 -0300
@@ -1,7 +1,11 @@
#ifndef _VBO_H_
#define _VBO_H_
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
namespace New3D {
Index: trunk/Src/Graphics/Render2D.cpp
===================================================================
--- trunk.orig/Src/Graphics/Render2D.cpp 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/Render2D.cpp 2016-05-08 18:35:59.788549234 -0300
@@ -275,7 +275,11 @@
*/
#include <cstring>
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
#include "Supermodel.h"
#include "Graphics/Shaders2D.h" // fragment and vertex shaders
Index: trunk/Src/Graphics/Render2D.h
===================================================================
--- trunk.orig/Src/Graphics/Render2D.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/Render2D.h 2016-05-08 18:35:59.788549234 -0300
@@ -28,7 +28,11 @@
#ifndef INCLUDED_RENDER2D_H
#define INCLUDED_RENDER2D_H
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
/*
Index: trunk/Src/Graphics/Shader.cpp
===================================================================
--- trunk.orig/Src/Graphics/Shader.cpp 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/Shader.cpp 2016-05-08 18:35:59.788549234 -0300
@@ -44,7 +44,11 @@
#include <new>
#include <cstdio>
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
#include "Supermodel.h"
Index: trunk/Src/Graphics/Shader.h
===================================================================
--- trunk.orig/Src/Graphics/Shader.h 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/Graphics/Shader.h 2016-05-08 18:35:59.788549234 -0300
@@ -28,7 +28,11 @@
#ifndef INCLUDED_SHADER_H
#define INCLUDED_SHADER_H
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
/*
* LoadShaderProgram(shaderProgramPtr, vertexShaderPtr, fragmentShaderPtr,
Index: trunk/Src/OSD/SDL/Main.cpp
===================================================================
--- trunk.orig/Src/OSD/SDL/Main.cpp 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/OSD/SDL/Main.cpp 2016-05-08 18:35:59.788549234 -0300
@@ -48,7 +48,11 @@
#include <cstdarg>
#include <memory>
#include <vector>
+#ifdef GLEW_STATIC
#include "Pkgs/glew.h"
+#else
+#include <GL/glew.h>
+#endif
#ifdef SUPERMODEL_OSX
#include <SDL/SDL.h>
#else
Index: trunk/Src/ROMLoad.cpp
===================================================================
--- trunk.orig/Src/ROMLoad.cpp 2016-05-08 18:35:59.792549313 -0300
+++ trunk/Src/ROMLoad.cpp 2016-05-08 18:35:59.788549234 -0300
@@ -28,7 +28,11 @@
#include <new>
#include <cstring>
#include "Supermodel.h"
+#ifdef MINIZIP_STATIC
#include "Pkgs/unzip.h"
+#else
+#include <minizip/unzip.h>
+#endif
static bool IsPowerOfTwo(long x)
{