WIP r830 Discuss (do not post builds)

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Re: Supermodel SVN r312 Released!

Postby Conversus W. Vans » Thu Mar 31, 2016 2:07 pm

Ian wrote:You are welcome. I didn't even realise harley was supposed to look like that until i implemented the code. It's most noticeable right at the start of when you race, when the map shrinks and the camera pans around the bike a bit.
I really want to fix the clipping planes, so that the end of the world doesn't disappear. But so far I've no found any reference to any planes inside the memory, or in the documentation. My only conclusion is, the hardware must be automatically creating them based upon the bounding volumes for each viewport priority.


Now, I have also noticed the title screen still doesn't fade in or the screen flashing white before "Welcome! Riders" appears on-screen, but I'm sure that will be fixed one day. I'm just so blessed with the progress on Supermodel. :)

It also fixed the camera in ECA, too. :D
"We're cowboys on the freeway." - Masanori Takeuchi, 1997
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Re: Supermodel SVN r312 Released!

Postby Joaquim Gonçalves » Thu Mar 31, 2016 2:26 pm

ConversusVans wrote:It also fixed the camera in ECA, too. :D


:o Thanks! Test it now.
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Re: Supermodel SVN r312 Released!

Postby Conversus W. Vans » Thu Mar 31, 2016 2:33 pm

Joaquim Gonçalves wrote:
ConversusVans wrote:It also fixed the camera in ECA, too. :D


:o Thanks! Test it now.


I'll probably take some pictures later on, but, man: I can see the full body of my bike now when switching to rider's view!
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Re: Supermodel SVN r312 Released!

Postby Conversus W. Vans » Thu Mar 31, 2016 6:05 pm

Image
Here's what I'm talking about. I feel like I'm really driving the bike!
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Re: Supermodel SVN r312 Released!

Postby Joaquim Gonçalves » Thu Mar 31, 2016 6:11 pm

ConversusVans wrote:Image
Here's what I'm talking about. I feel like I'm really driving the bike!


LOL, how do you have all the graphics fixed? I have r312 version from emucr and nothing is fixed.
It seems emucr is releasing a garbage version and i'm here playing the same game over and over and nothing change it.
Please someone compille this. :(
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Re: Supermodel SVN r312 Released!

Postby Conversus W. Vans » Thu Mar 31, 2016 6:26 pm

I'm referring to the camera angles. On the real hardware, when you switch the bike to rider's view, you're supposed to see the bike's speedometer and body (you couldn't with previous revisions).
Do you have "New3DEngine = 1" typed in your notepad?

Download the emulator from MEGA.co.nz through EmuCR.
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Re: Supermodel SVN r312 Released!

Postby Shekel » Thu Mar 31, 2016 6:28 pm

Joaquim Gonçalves wrote:LOL, how do you have all the graphics fixed? I have r312 version from emucr and nothing is fixed.
It seems emucr is releasing a garbage version and i'm here playing the same game over and over and nothing change it.

I have the EmuCR 312 version too and it looks like this. Did you select Panhead at your rider?
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Re: Supermodel SVN r312 Released!

Postby Joaquim Gonçalves » Thu Mar 31, 2016 6:28 pm

ConversusVans wrote:I'm referring to the camera angles. On the real hardware, when you switch the bike to rider's view, you're supposed to see the bike's speedometer and body (you couldn't with previous revisions).
Do you have "New3DEngine = 1" typed in your notepad?

Download the emulator from MEGA.co.nz through EmuCR.


I already ask to Ian, but it seems no one explain to me where i need to put that thing on!
Last edited by Joaquim Gonçalves on Thu Mar 31, 2016 6:32 pm, edited 2 times in total.
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Re: Supermodel SVN r312 Released!

Postby Shekel » Thu Mar 31, 2016 6:32 pm

In your Supermodel.ini in the Config folder.
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Re: Supermodel SVN r312 Released!

Postby Joaquim Gonçalves » Thu Mar 31, 2016 6:33 pm

Shekel wrote:In your Supermodel.ini in the Config folder.


I found the problem, it's Supermodel UI dosen´t work. :lol:
Thanks. ;)
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