Bart wrote:Added preliminary support for layer priorities fixing a large number of things. Here's a video of Daytona USA 2.
Daytona 2 WIP: Layer Priorities and Specular Lighting
Scud Race WIP: Specular Lighting
Star Wars Trilogy (and many other games) now have correct 2D layer priorities. I need to measure the performance impact of the new 2D rendering system, optimize the code, and then I'll post some more screenshots.
EDIT: Added Scud Race video.
bart you are a genius! you accomplish this in a few hours! is admirable
