dan76 wrote:I finally had some time to put into this. I must admit I'm a bit in the dark trying to figure all this out, but basically I have Star Wars Trilogy Arcade set up with mouse control so I can use a Wiimote and dolphin bar to play it as a lightgun game. So, with that method, up is always up. However, the lightsaber fights were very difficult because they're inverted.
In my version of supermodel I have to go into the test menu of swtrilgy, alter all the settings and exit. This makes an NVRAM file called swtrilgya. Weirdly, running the swtrilgya rom makes an NVRAM file calked swtrilgy... So I kept doing the settings and nothing would work. Finally figured it out what was going on - renamed the NVRAM file, made a copy, deleted any save states and it works.
It's possible to actually do the lightsaber fights with the Wiimote now. Somewhat easier than using the nunchuck, it's the closest thing to an actual lightsaber fight. Pisses all over Star Wars Battlefront 2.
Nice one for figuring this out. On the slim chance anyone else plays this way the nunchuck analogue stick is controlled in the ini file by the key directions. I had to invert all those as well to have the choice of using the Wiimote or nunchuck for the lightsaber duels.
Thank you I am playing with the wiimote and want the lightsaber battles to be playable. Going to test your settings out later.