Hello:
I'm having a problem getting a 2nd lightgun to work correctly in Lost World.
I am using Supermodel_0.3a-svn-862_Win64 with Sega Model 3 UI and I have 2 sinden guns with fixed ids. Player 1 works no problem but Player 2 the cursor only moves in a diagonal vector from upper left to lower right.
Supermodel.ini looks like this:
; Light guns (Lost World)
InputGunLeft = "KEY_LEFT" ; digital, move gun left
InputGunRight = "KEY_RIGHT" ; digital, move gun right
InputGunUp = "KEY_UP" ; digital, move gun up
InputGunDown = "KEY_DOWN" ; digital, move gun down
InputGunX = "MOUSE4_XAXIS,JOY1_XAXIS" ; analog, full X axis
InputGunY = "MOUSE4_YAXIS,JOY1_YAXIS" ; analog, full Y axis
InputTrigger = "KEY_A,JOY1_BUTTON1,MOUSE4_LEFT_BUTTON"
InputOffscreen = "KEY_S,JOY1_BUTTON2,MOUSE4_RIGHT_BUTTON" ; point off-screen
InputAutoTrigger = 1 ; automatic reload when off-screen
InputGunLeft2 = "NONE"
InputGunRight2 = "NONE"
InputGunUp2 = "NONE"
InputGunDown2 = "NONE"
InputGunX2 = "MOUSE5_XAXIS,JOY2_XAXIS"
InputGunY2 = "MOUSE5_XAXIS,JOY2_YAXIS"
InputTrigger2 = "JOY 2_BUTTON1,MOUSE5_LEFT_BUTTON"
InputOffscreen2 = "JOY2_BUTTON2,MOUSE5_LEFT_BUTTON"
InputAutoTrigger2 = 1
Game.xml looks like this:
<title>The Lost World</title>
<version>Japan, Revision A</version>
<manufacturer>Sega</manufacturer>
<year>1997</year>
</identity>
-<hardware>
<platform>Sega Model 3</platform>
<stepping>1.5</stepping>
-<inputs>
<input type="common"/>
<input type="gun1"/>
<input type="gun2"/>
</inputs>
What am I doing wrong?
Thanks in advance.