Ian wrote:What did you think about the lost world bullets?
Ian wrote:Just for comparison
this is how the model2 does specular
Yeah it does specular??
https://github.com/mamedev/mame/blob/ma ... .cpp#L1452
float specularIntensity = pow(NdotL, pow(2.0, shininess + 3));
Ian wrote:try lemans24, that game has tonnes of specular
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