
- Code: Select all
if (ph.Disabled() || !numPolys && (ph.NumSharedVerts() != 0)) {
As a test I changed that to:
- Code: Select all
if (ph.Disabled()) {
and played some stage and didn't see any out of place poly.
if (ph.Disabled() || !numPolys && (ph.NumSharedVerts() != 0)) {
if (ph.Disabled()) {
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