Thanks SailorSat for your infos
I Had only reserved a total memory of 192ko (0xc0000000-0xc002ffff), so it must be 256ko (0xc0000000-0xc003ffff)
The disassembled network code of daytona2 can be found here : https://yadi.sk/i/RwcOD_vM3GtVGH (only the 1st part is correctly disassembled, the 2nd part needs to be re-origine to be rightly disassembled : actually the dc.b dc.w) . Already posted in the old section about 68k cpu : http://www.supermodel3.com/Forum/viewtopic.php?f=7&t=1363&start=10#p12358 and http://www.supermodel3.com/Forum/viewtopic.php?f=7&t=1363&start=10#p12388
Bart wrote:I know that when the program is transferred by the PowerPC, it will appear a bit mangled. I think it transfers 32-bit words, with half of the word being empty or something like that, and then a word swap needs to be done. Should be easy to dump the program once it's been uploaded.
Correct, this is what I've done in the code
I notice in the disassembled code and in the debugger running the code, that there are accesses from the network card to memory 0x080000-0x0bffff (256ko)(reg A4) and there are references to 0x040000 (reg A5)(don't know the range) and 0x0c0000 (reg A6)(don't know the range)
What are they ? a sort of mirror of the addresses seen by the ppc ? or simply the receive/send ram ?