Problem starting Daytona2

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Problem starting Daytona2

Postby somasnao » Fri Nov 12, 2021 8:41 am

Hello,
Im new in here, and i whant to say hello to everyone.
Mi name is Alex and im from Portugal.

i've installed supermodel3 and i«ve done (i supose everything) right, but everytime i try to start daytona a error apears.
"Node "PortIn" does not exist"

Network board - experimental build for win32 only
EmulateNet =1
Network=1
SimulateNet=1
port_in =1970
port_out =1972
addr_out =127.0.0.1

i've tried what i believe was ok, but that message still apears.

I need help.

Im trying to build a real arcade machine. I already have the machine ready to recieve the pc.
i've made everything including buying all the parts to make a real arcade.

Can anyone please help me.
Thanks...
somasnao
 
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Joined: Fri Nov 12, 2021 4:32 am

Re: Problem starting Daytona2

Postby orimarc » Fri Nov 19, 2021 5:19 am

If you're playing only with 1 machine, you don't need the network stuff set to 1, that's for multiplayer purposes.
User avatar
orimarc
 
Posts: 115
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Re: Problem starting Daytona2

Postby gm_matthew » Sat Nov 20, 2021 10:36 am

It looks like you might be using an outdated GUI frontend as it is still using the old "EmulateNet", "port_in", "port_out" and "addr_out" options that have been changed in newer versions of Supermodel.

Rename the following options in Supermodel.ini:

port_in -> PortIn
port_out -> PortOut
addr_out -> AddressOut
gm_matthew
 
Posts: 224
Joined: Fri Oct 07, 2011 7:29 am
Location: Bristol, UK

Re: Problem starting Daytona2

Postby TheOldDragon » Sat Nov 20, 2021 12:22 pm

Also, make sure you have the latest config files:
Games.xml
Supermodel.ini
[in your Configs directory].

Just download them from here:
https://sourceforge.net/p/model3emu/cod ... nk/Config/
TheOldDragon
 
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Joined: Sat May 30, 2020 5:39 am


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