Anti-aliasing Sega Model 3 Emulator???

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Anti-aliasing Sega Model 3 Emulator???

Postby Tyson1911 » Sun Nov 20, 2011 8:09 pm

As it is possible to add anti-aliasing filter Sega Model 3 Emulator, and I can not do with the options of my Nvidia video card, and I try and try but I can not not let me Nvidia system implementation

if I have spelling mistakes, apologize for my English is that I'm from chile and do not speak English well Greetings
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Bart » Sun Nov 20, 2011 10:18 pm

I can look into it in the future. For now, either it should be enabled through your driver control panel or run at a higher resolution. At 1920x1080, which is what I run, I don't notice any aliasing.
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Tyson1911 » Wed Nov 23, 2011 9:02 am

Thanks Bart finally activate the Anti-aliasing filter in my Nvidia control panel on my PC and it looks spectacular I'll show you a picture, as you say I hope in the future can be added, and another question more for the Daytona USA 2 battle on edge and power are not edition reflections of the vehicle body, I saw a video of Model 3 Wip demod that are reflections of the body, that will be. thanks and greetings to the entire team Supermodel 3

http://www.youtube.com/watch?v=ZUgMQm4s5G0

I leave pictures with Anti-aliasing filter Daytona USA 2 Power Edition

Image
Image
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Bart » Wed Nov 23, 2011 12:55 pm

I guess you're talking about specular highlights. Those aren't emulated. The lighting model in Supermodel is incorrect and needs to be rewritten. I'll look at it over break, hopefully. I'm not sure Demul is doing it correctly. I notice a big highlight on the track which I am pretty sure is not supposed to be there.
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby karadaniano » Wed Nov 23, 2011 10:14 pm

seems great with AA enabled! gotta try it myself
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Tyson1911 » Thu Dec 01, 2011 9:54 pm

Bart, then we could say that specular highlights were provided, but the problem is that the emulator emulate never like the Anti-aliasing filter, I wonder if it is the Emulator Roms means that are badly dumped or am I wrong .. .
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Bart » Thu Dec 01, 2011 10:30 pm

Specular highlights are not emulated by Supermodel yet.
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Tyson1911 » Sun Dec 04, 2011 12:37 pm

Well ... But just find it strange because the Scud Racer has Specular highlights, prodria say that it is not so much by the emulator rom if not ?????
My PC:
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Re: Anti-aliasing Sega Model 3 Emulator???

Postby Bart » Sun Dec 04, 2011 3:46 pm

No, specular lighting is not emulated at all yet. What you think you are seeing is not specular lighting, it's just an environment mapping effect on the cars (a basic texture map trick).
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