
Compiling Src/Debugger/Debugger.cpp...
In file included from Src/Debugger/Debugger.h:47:0,
from Src/Debugger/Debugger.cpp:28:
Src/BlockFile.h:74:29: error: 'string' in namespace 'std' does not name a type
bool FindBlock(const std::string &name);
^~~~~~
[...]
make: *** [Makefiles/Makefile.SDL.Win32.GCC:288: _obj/Debugger.o] Error 1
Compiling Src/Debugger/ConsoleDebugger.cpp...
Compiling Src/Debugger/SupermodelDebugger.cpp...
In file included from Src/Debugger/Debugger.h:47:0,
from Src/Debugger/ConsoleDebugger.h:30,
from Src/Debugger/ConsoleDebugger.cpp:28:
Src/BlockFile.h:74:29: error: 'string' in namespace 'std' does not name a type
bool FindBlock(const std::string &name);
^~~~~~
[...]
Bart wrote:Are there any remaining issues preventing you from building, Harry?
Bart wrote:I've added the remaining games to Games.xml but have not added all the various alternate ROM sets. Next, I'd like to get parent/child sets working. I need to take a peek at how the official MAME ROMs are structured these days.
<game name="scud">
..
..
..
<game name="scuda" cloneof="scud">
HarryTuttle wrote:Sorry Bart to respond so late, very busy weeks are coming at work and time dedicated to code and post here is mostly confined in the weekends or at late night...
It's all ok nowAll I had to do was to change <BlockFile.h> and now compiles flawlessly. I'm just testing it a little bit before submitting spotlight & fog changes. I'm planning to do it by this weekend.
In fact I was planning to do that a week ago, but since the last major changes in repository I had to re-sync all my changed files to the new tree. However now it's done.
CiroConsentino wrote:Bart wrote:I've added the remaining games to Games.xml but have not added all the various alternate ROM sets. Next, I'd like to get parent/child sets working. I need to take a peek at how the official MAME ROMs are structured these days.
hi,
please make sure to add a cloneof="parent_set_name" in clone games so we, humble frontend developers, can set the proper parent/clone relationship, but also to make it easier to audit clone sets that need ROMs from the parent set.
MAME does it like this:<game name="scud">
..
..
..
<game name="scuda" cloneof="scud">
This is also useful if you want to have ROMs in the parent set and only the required ROMs in the clone sets. This way you don't need to duplicate ROMs from the parent .zip set into the clone .zip set.
<game name="scuda" parent="scud">
...
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