A Supermodel FrontEnd (First Release)

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Re: A Supermodel FrontEnd (First Release)

Postby MrMerryModel3 » Fri Oct 22, 2021 12:06 am

I really would like to try your frontend.
Sadly the file was deleted.

Could you please reupload it?
Thank you!
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Re: A Supermodel FrontEnd (First Release)

Postby tylerwolf99 » Mon Nov 22, 2021 12:38 pm

does anyone have the files so i can download them ?-
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Re: A Supermodel FrontEnd (First Release)

Postby TeunieSega » Thu Nov 25, 2021 10:03 am

Here you go

https://www.mediafire.com/file/3wioli3l ... 2.zip/file

Thanks to the guy who done this
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Re: A Supermodel FrontEnd (First Release)

Postby Joaquim Gonçalves » Sat Dec 25, 2021 8:06 am

TeunieSega wrote:Here you go

https://www.mediafire.com/file/3wioli3l ... 2.zip/file

Thanks to the guy who done this


Thank you! :D

It runs fine if we use the latest svn version. 8-)

I like this idea, we can change the speed problems of each game, without worried about it.
I have a few things to discuss about this frontend.
My suggestion for next release.
Not all games are the same version, check for example, virtua striker have different Flyers.
VS 2
VS 2 98
VS 2 99
VS 2 99.1 It seems is rare or it's the same but lastest version.
You can use this website: https://flyers.arcade-museum.com/
Check Games in Japanese/US/AU/Export have different Flyers.
In the select game list it should change the flyer to each respective game.
Add a few games are not listed yet and put the exactly name country version of each one.

It needs music in the menu screen.

The Supermodel's Assistant Logo it shoud be blue and white menu because of the system, or we can use a custom background instead.

Fully working FrontEnd in to a DVD, we can burn it and play it without copy in to the system. :)
You need to add Model 1 and Model 2 in this Frontend.
Model 1 is simple, one version from the official mame running in .bat and quick play.
And for last... when supermodel ends the updates? svn-1000?
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Re: A Supermodel FrontEnd (First Release)

Postby dvara82 » Sat Dec 25, 2021 1:39 pm

hi there, could you please convert to a UWP app (https://www.windowscentral.com/how-conv ... top-bridge) & make it available for download ? I am asking because I would like to run this on my Xbox One console to make use of the powerful graphics. I already have Retoarch UWP app installed (https://www.youtube.com/watch?v=UGAjhjp8dnI) & it runs Naomi / Atomiswave / Dreamcast games very well. Thanks in advance !
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Re: A Supermodel FrontEnd (First Release)

Postby Doosh » Mon Jan 17, 2022 1:00 pm

Hi
Just wondering if this FE is still in active development or not as I note there has been no updated for it in awhile, as I am keen to find a good FE.

Also, is there any other supermodel dedicated FE's other than this one to look out for?

Thanks D
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Re: A Supermodel FrontEnd (First Release)

Postby Castle_24 » Fri Mar 11, 2022 4:43 am

I like so much your frontend, great work!
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Re: A Supermodel FrontEnd (First Release)

Postby nikescar » Mon Apr 25, 2022 3:43 pm

Hello all,

Sorry to have neglected this project for so long. I am planning to get back to at some point but can't say when. For now I'll get it into working order and then post the code and release files on GitHub.

I'll post back here when it's ready.
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Re: A Supermodel FrontEnd (First Release)

Postby Bart » Wed Apr 27, 2022 11:30 am

nikescar wrote:Hello all,

Sorry to have neglected this project for so long. I am planning to get back to at some point but can't say when. For now I'll get it into working order and then post the code and release files on GitHub.

I'll post back here when it's ready.


Awesome!
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Re: A Supermodel FrontEnd (First Release)

Postby nikescar » Wed Apr 27, 2022 9:28 pm

This project has been uploaded to Github: GitHub Page

After not looking at it for so long, it's very clear how rushed this was. The codebase needs some TLC but, if you are so inclined, dig in.

The latest releases (circa 2020) can be found: Releases
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