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Re: Sega Model 3 UI

PostPosted: Sun Jan 17, 2021 9:00 pm
by nuexzz..
scd wrote:a suggestion: svn 749 is still the best for racing games since its the last svn that using textue filtering. sucd race road for instance looks much more impressive with textue filtering compare to no filtering. i think its important to add the option to choose textue filtering in that UI. thanks :)


I think that would have to be a request that you would have to make to the emulator developers .. it has nothing to do with the GUI.

Re: Sega Model 3 UI

PostPosted: Mon Jan 18, 2021 8:00 am
by scd
nuexzz.. wrote:
scd wrote:a suggestion: svn 749 is still the best for racing games since its the last svn that using textue filtering. sucd race road for instance looks much more impressive with textue filtering compare to no filtering. i think its important to add the option to choose textue filtering in that UI. thanks :)


I think that would have to be a request that you would have to make to the emulator developers .. it has nothing to do with the GUI.

didnt knew that. thanks. i was sure that if we can change a resolution for instance, we can do that too. i wonder if ian or bart are aware about that.

Re: Sega Model 3 UI

PostPosted: Fri Jan 22, 2021 7:06 am
by A.W. Shooting Love
Apparently the recent version of the UI has HEUR/APC false positive.

Re: Sega Model 3 UI

PostPosted: Fri Jan 22, 2021 1:54 pm
by Bart
I don’t know what you mean about filtering being disabled. Since 749 there is, if anything, more accurate emulation of texture filtering. Micro texture fading with distance (which affects the road) was emulated accurately.

Re: Sega Model 3 UI

PostPosted: Sun Jan 24, 2021 9:50 am
by scd
Bart wrote:I don’t know what you mean about filtering being disabled. Since 749 there is, if anything, more accurate emulation of texture filtering. Micro texture fading with distance (which affects the road) was emulated accurately.


according to Ian its actually a hardware limitation. see this discussion for instance bart:

viewtopic.php?f=7&t=1337&hilit=filtering&start=70

"I think we should do that, for the sake of accuracy. It's always possible to remove such a limitation in a config option (think of some sort of enhancement features, like Model2Emu or Dolphin Emulator)."

"Honestly I see no downsides to letting the hardware do proper mipmapping with ani-isotropic filtering. It's what they would have done originally had they had the horse power. The lighting is also done per pixel, instead of per vertex like the original h/w."

so even though it's more accurate in terms of emolution, its actually looks worse with it.

Re: Sega Model 3 UI

PostPosted: Thu Jan 28, 2021 3:59 am
by Progman
Hello,

I unzipped the latest UI r845 content to a folder, added the latest supermodel.exe 485 to the UI folder, directed in the UI to my old roms folder but the games won't load. What should be done next?


Great emulator, Keep up the updates!

Re: Sega Model 3 UI

PostPosted: Fri Jan 29, 2021 1:30 pm
by Bart
Progman wrote:Hello,

I unzipped the latest UI r845 content to a folder, added the latest supermodel.exe 485 to the UI folder, directed in the UI to my old roms folder but the games won't load. What should be done next?


Great emulator, Keep up the updates!


What do you mean they "don't load"?

Re: Sega Model 3 UI

PostPosted: Sat Jan 30, 2021 5:27 am
by Progman
Bart wrote:
Progman wrote:Hello,

I unzipped the latest UI r845 content to a folder, added the latest supermodel.exe 485 to the UI folder, directed in the UI to my old roms folder but the games won't load. What should be done next?


Great emulator, Keep up the updates!


What do you mean they "don't load"?

I selected a game, press the load rom button, a cmd window appears and then disappears.
My sega model 3 rom set are originally for supermodel 0.2a.

Re: Sega Model 3 UI

PostPosted: Sat Jan 30, 2021 11:22 pm
by nuexzz..
http://www.supermodel3.com/Download.html

start by downloading the official version here (as long as you have 64bit s.o. ) if you have 32bits talk to me at the beginning or join discord that the guys will help you


https://discord.gg/E8myEgen

Re: Sega Model 3 UI

PostPosted: Tue Feb 09, 2021 6:55 am
by Joaquim Gonçalves
Supermodel Snaps & Nvram 1.00

https://www22.zippyshare.com/v/KHYZ20ET/file.html

No Language as been changed.
Enjoy. 8-)

What is the best PowerPCFrequency for this UI? 100?
I check the System16 Website and appears different power.

1.0 - Main CPU : 32bits RISC PowerPC 603 66Mhz
1.5 - Main CPU : 32bits RISC PowerPC 603 100Mhz
2.0 - Main CPU : 32bits RISC PowerPC 603ev 166Mhz
2.1 - Main CPU : 32bits RISC PowerPC 603ev 166Mhz

I'm using the 1920x1080 Screen Resolution.